NoctisVigil Level 1 of the Dungeon [Shop] Osoetyul's Armour Emporium a +0 ring mail (44 gold) a +0 leather armour (22 gold) the +0 robe of the Sky {rN+ rCorr} (194 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (419 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 robe (9 gold) a +1 scale mail of willpower (176 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) [Shop] Bown's Antique Armour Boutique a +0 plate armour of poison resistance (396 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (1800 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +0 leather armour (36 gold) a +2 robe (232 gold) a +0 leather armour (36 gold) a +0 robe (16 gold) a +0 robe (16 gold) [Shop] Plog's General Store a phantom mirror (480 gold) a scroll of identify (24 gold) a potion of berserk rage (unknown) (60 gold) a lightning rod (4/4) (480 gold) a scroll of fog (unknown) (48 gold) a phial of floods (480 gold) a +0 ring mail (48 gold) a parchment of Apportation (48 gold) a parchment of Ensorcelled Hibernation (69 gold) a potion of heal wounds (unknown) (96 gold) [Shop] Qoedecak's General Store 5 atropa-tipped darts (49 gold) a potion of might (unknown) (44 gold) a rimehorn talisman (137 gold) a sack of spiders (440 gold) a phial of floods (440 gold) a parchment of Static Discharge (63 gold) a +0 hand axe (33 gold) [Shop] Voevoh's Antique Weapon Boutique a +1 hand axe of flaming (297 gold) a +0 sling (36 gold) a +1 quarterstaff of speed (528 gold) a +0 hand axe (72 gold) a +0 whip (60 gold) a +0 dagger (48 gold) the +10 rapier "Omoh" {freeze, rF+ Int+5} (2025 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (6, 13, D:1) a +0 ring mail (9, -10, D:1) a +0 helmet (12, -15, D:1) a +0 short sword a stone (12, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -25, D:1) a +0 hand axe (34, -22, D:1) a +0 spear (41, -26, D:1) a staff of fire (46, -28, D:1) a +0 mace (47, 1, D:1) a bat corpse (skeletalised by now) (48, -5, D:1) a frilled lizard corpse (skeletalised by now) (48, 10, D:1) a gold piece Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -4, D:2) a bat corpse (skeletalised by now) (10, 19, D:2) a +0 club (13, 27, D:2) a +0 leather armour (18, 42, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, -15, D:2) an adder corpse (skeletalised by now) (29, 34, D:2) a +0 whip 5 stones a +0 leather armour (31, 25, D:2) a quill talisman (33, 38, D:2) a frilled lizard corpse (skeletalised by now) (42, -1, D:2) a +0 whip (42, 0, D:2) a +4 scale mail of cold resistance a +0 falchion the human skeleton of Terence (44, 10, D:2) a +0 animal skin a +0 club the human skeleton of Jessica (50, 40, D:2) a +0 robe (58, 37, D:2) an adder corpse (skeletalised by now) (62, 19, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (5, -7, D:3) a +0 leather armour (7, -10, D:3) a +0 whip (8, -30, D:3) a +0 club (9, -28, D:3) a +0 spear a +0 scale mail (9, -4, D:3) the +3 ring mail of Jiusk {Rampage rPois rC- Regen+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (10, -10, D:3) a +0 spear