NoctisVigil Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (8, -23, D:1) a +0 mace (11, -32, D:1) a +0 robe (17, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -7, D:1) a bat skeleton (29, -11, D:1) a rat corpse (skeletalised by now) (30, -11, D:1) a +0 club (38, -2, D:1) a bat skeleton (45, -28, D:1) a jackal corpse (skeletalised by now) (46, -17, D:1) a rat corpse (skeletalised by now) (46, -5, D:1) a hobgoblin skeleton a rat skeleton (46, -4, D:1) a jackal skeleton (47, -35, D:1) a jackal corpse (skeletalised by now) (47, -4, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 4, D:2) a bat corpse (8, 15, D:2) a +0 hammer (8, 17, D:2) a +0 hammer (9, 15, D:2) a +0 hammer (9, 16, D:2) a +0 hammer (9, 17, D:2) a +0 hammer (10, 15, D:2) a +0 hammer (10, 16, D:2) a +0 hammer (10, 17, D:2) the +5 hammer of Terra Nullius {antimagic, rF- rN+ Str+4 Dex+4} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (12, 16, D:2) a +0 hammer (13, 15, D:2) a +0 hammer (14, 15, D:2) a +0 hammer (15, 14, D:2) a +0 hammer (16, 15, D:2) a +0 hammer (17, 14, D:2) a +0 hammer (18, -14, D:2) a +0 short sword (23, -2, D:2) a bat skeleton (27, 13, D:2) a +0 robe (29, -5, D:2) a +0 dagger a +0 robe (34, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 0, D:2) a +0 dagger (37, 9, D:2) a rat skeleton a hobgoblin skeleton a quokka skeleton (39, 7, D:2) a +0 ring mail (39, 10, D:2) a +0 whip (41, -1, D:2) a +0 chain mail (43, -3, D:2) a ball python corpse (skeletalised by now) (44, -9, D:2) an adder corpse (skeletalised by now) (47, 0, D:2) a +0 dagger