NogeeEf Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 23, D:1) a +0 robe (2, 4, D:1) a +0 sling (8, 30, D:1) a +0 dagger (8, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 3, D:1) a ball python skeleton (15, 6, D:1) a +0 robe (15, 7, D:1) a +0 dagger a frilled lizard skeleton a quokka skeleton (16, 28, D:1) a hobgoblin skeleton (22, -2, D:1) 6 poisoned darts (24, 8, D:1) a bat skeleton (29, 28, D:1) 6 stones (31, 8, D:1) a +0 dagger (37, -6, D:1) 6 stones (43, 13, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +0 sling "Ethremeup" {heavy, rF- rC+ Dex+8} Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (7, -38, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, -38, D:2) a +0 club (12, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 15, D:2) a +0 short sword (14, 9, D:2) a +0 dagger (15, -35, D:2) a +0 ring mail (15, -27, D:2) a +0 whip (17, -27, D:2) a +0 dagger (23, -26, D:2) a frilled lizard corpse (skeletalised by now) (26, -26, D:2) a staff of air (39, 5, D:2) a +0 short sword (43, -15, D:2) a +0 pair of gloves (47, -15, D:2) a +0 flail a +0 sling a kobold corpse (skeletalised by now) (47, -10, D:2) a +0 scale mail (50, -7, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) an orb of energy (30, -14, D:3) a hound skeleton (31, -14, D:3) a +0 club a goblin skeleton (34, 7, D:3) a +0 club a +0 sling (43, -18, D:3) a +0 whip (44, 1, D:3) a +4 broad axe the +1 leather armour of Fiusyze {rN++ Int-2} Int-2: It affects your intelligence (-2). rN++: It greatly protects you from negative energy. an orc corpse (44, 10, D:3) a +0 short sword the felid corpse of NogeeEf (46, 12, D:3) a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour an orc corpse an orc corpse (46, 13, D:3) the felid corpse of NogeeEf (46, 14, D:3) a +0 club (47, -18, D:3) a +0 dagger a goblin skeleton (47, 13, D:3) a +0 club a +0 ring mail (55, -22, D:3) a +0 flail an orc skeleton (55, 7, D:3) a +0 leather armour (55, 11, D:3) a +1 hat (56, -15, D:3) a potion of curing (57, -13, D:3) a scroll of fog (58, -15, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (59, -13, D:3) a potion of might (60, -15, D:3) a scroll of teleportation