NogeeEf Level 1 of the Dungeon (0, 0, D:1) the felid skeleton of NogeeEf (1, -19, D:1) a rat skeleton (9, 13, D:1) a hobgoblin skeleton (14, 15, D:1) 4 stones (16, 16, D:1) a quokka corpse (skeletalised by now) (16, 24, D:1) a ball python skeleton (21, 18, D:1) 3 stones (25, 6, D:1) a +0 dagger (25, 14, D:1) a +0 robe (38, -17, D:1) 3 stones a +0 dagger a kobold skeleton (38, 14, D:1) a +1 dagger of holy wrath a kobold skeleton (38, 15, D:1) a +0 club a goblin skeleton (39, -19, D:1) a hobgoblin skeleton (39, -18, D:1) a frilled lizard skeleton (39, -17, D:1) a ball python skeleton (39, 3, D:1) a +0 whip (39, 4, D:1) a rat skeleton (39, 7, D:1) a +0 club (40, 4, D:1) a rat skeleton (43, -1, D:1) a bat corpse (skeletalised by now) (43, 1, D:1) a rat corpse (skeletalised by now) (43, 29, D:1) a +0 chain mail (45, 1, D:1) a +0 dagger (45, 2, D:1) a staff of cold (47, 3, D:1) a +0 chain mail (51, 5, D:1) 5 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (0, 3, D:2) 7 stones (21, -3, D:2) a throwing net (35, -9, D:2) a +0 dagger a goblin corpse (42, -21, D:2) a +0 sling (43, -9, D:2) a dart slug corpse (46, -8, D:2) a frilled lizard corpse (55, -1, D:2) the +4 dagger of Cach {pain, rC- Dex+8 SInv Stlth+} Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy.