Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 1492263799589513656 139 NoiseTracker the Magician (level 5, -8/35 HPs) Began as a Djinni Conjurer on Dec 22, 2025. Mangled by a wight ... wielding a +3 hand axe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:06:32 (2847 turns). NoiseTracker the Magician (Djinni Conjurer) Turns: 2847, Time: 00:06:32 Health: -8/35 AC: 2 Str: 6 XL: 5 Next: 46% Gold: 131 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . p - +1 short sword (elec) rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... k - ring of positive energy Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons p - a +1 short sword of electrocution (weapon) Missiles q - a throwing net t - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery k - a ring of positive energy (worn) Scrolls d - 2 scrolls of vulnerability e - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} l - 3 scrolls of immolation {unknown} o - a scroll of brand weapon {unknown} r - a scroll of fog {unknown} s - a scroll of enchant armour {unknown} Potions b - 2 potions of enlightenment f - a potion of curing i - a potion of haste {unknown} j - a potion of invisibility {unknown} m - a potion of lignification {unknown} Baubles g - 3 flux baubles Talismans c - a blade talisman n - a talisman of death Skills: + Level 3.3 Dodging + Level 2.6 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Freeze Ice 92% 1d9 1% 1 f - Construct Spike Laun Frge 46% 2d4 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Shops: D:2 [?![! D:3 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (100% to hit) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (moderately damaged, 78% to hit) The searing ray hits the wight but does no damage. The wight is moderately damaged. (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +3 hand axe. The searing ray hits the wight. The wight is heavily damaged. The wight hits you with a +3 hand axe! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is severely damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The wight closely misses you. The wight hits you with a +3 hand axe! * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Okay, then. The wight attacks as it pursues you! The wight hits you with a +3 hand axe! You die... #'#ß...# #.# ##.##.##.# #)###..##########.####...#.##.# '∩'++..##.............._......# #'###...........####.#...###### #'#ß..##...####...##.##.## #'#...#..>..########....# .....##...<......######.# ##.####.........z.# ##.# #.# #....#.###@## #..# #.# #.#.##.# #.# #.## #.# ##.#.##.###.#####.### #.###.......##......>...# #...........##..#####.#.# ######...###.##..# #.#.# ........## #.##..# ###.#.# ######..####.##..# #...#.# #...........# #.###.# You could see a wight. Vanquished Creatures An orc wizard (D:3) 4 gnolls (D:3) 3 adders (D:2) A dart slug (D:3) 4 endoplasms 4 hobgoblins 3 jackals (D:1) 3 orcs 2 quokkas (D:2) 5 ball pythons 5 bats 4 frilled lizards A giant cockroach (D:1) 7 goblins 8 kobolds 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoiseTracker the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | NoiseTracker set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 715 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 715 | D:1 | Learned a level 1 spell: Freeze 945 | D:2 | Found Lumokh's Magic Scroll Shoppe. 955 | D:2 | Bought a scroll of identify for 20 gold pieces 1010 | D:2 | Found Mogrus's Antique Armour Boutique. 1038 | D:2 | Found Mamun's Distillery. 1378 | D:2 | Found Dikkyiz's Antique Armour Shoppe. 1506 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1638 | D:2 | Found a transporter. 1640 | D:2 | Found Qanefi's Distillery. 1760 | D:2 | Found a transporter. 2213 | D:3 | Reached XP level 5. HP: 25/35 MP: 0/0 2213 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2344 | D:3 | Found a broken altar of Ashenzari. 2454 | D:3 | Found Isea's Jewellery Boutique. 2534 | D:3 | Found a white marble altar of Elyvilon. 2845 | D:4 | HP: 1/35 [wight/+3 hand axe (9)] 2847 | D:3 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, minmay_gold_behind_fungi D:2: layout_loops_corners, serial_shops, nicolae_shop_drivethru, shop, shop, shop, shop, amcnicky_mini_rare_corridor_liquid D:3: layout_loops_ring, elyvilon_altar_1, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_real_fake_doors D:4: layout_cave_pods, chei_slow_surprise Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 81 | 41 || 122 Searing Ray | 1 | 5 || 6 Use: Scroll | 2 | 2 || 4 Potion | | 1 || 1 Armour: Robe | 11 | 10 || 21 Dodge: Dodged | 25 | 8 || 33