NoiseTracker Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 6, D:1) 2 boomerangs (8, -3, D:1) a bat corpse (skeletalised by now) (8, 14, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (17, 18, D:1) a +0 dagger (22, 0, D:1) a +0 whip (24, 16, D:1) a +0 club (25, 14, D:1) a jackal corpse (skeletalised by now) (27, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -26, D:1) a hobgoblin corpse (skeletalised by now) (34, 6, D:1) a rat skeleton (35, 6, D:1) a +0 whip 4 stones (49, -10, D:1) a hobgoblin corpse (skeletalised by now) (51, -26, D:1) a +0 dagger a goblin skeleton (56, 12, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (60, -21, D:1) a scroll of enchant weapon (60, -20, D:1) a +0 ring mail (60, -19, D:1) a +0 spear (61, -21, D:1) a potion of enlightenment (61, -20, D:1) a parchment of Nazja's Percussive Tempering (61, -19, D:1) a potion of mutation (62, -21, D:1) 14 gold pieces (62, -20, D:1) 9 gold pieces (62, -19, D:1) a +0 mace (63, -11, D:1) a +0 short sword (67, -31, D:1) a +0 dagger (71, -14, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (4, -3, D:2) an adder corpse a ball python corpse (11, 4, D:2) 13 gold pieces