NoiseTracker Level 1 of the Dungeon (8, -3, D:1) a +0 whip (12, -48, D:1) a rat skeleton (15, -45, D:1) a +0 ring mail (17, -60, D:1) a +0 club (20, -21, D:1) a +0 whip (20, -18, D:1) a +0 short sword (20, -1, D:1) 4 poisoned darts (25, -14, D:1) a +0 club a rat skeleton (27, -10, D:1) a +0 club (29, -40, D:1) a hobgoblin corpse (skeletalised by now) (44, -17, D:1) a +0 dagger (47, -15, D:1) a +0 leather armour (47, -2, D:1) a +0 club (54, -36, D:1) a +0 dagger a kobold skeleton (55, -25, D:1) a bat skeleton (59, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (7, -48, D:2) a hobgoblin skeleton (12, -27, D:2) a rat skeleton (15, -47, D:2) a +0 club (15, -17, D:2) a +1 whip of pain (19, -40, D:2) a +0 dagger (36, 8, D:2) the +1 pair of boots of Serendipity {Harm +Blink rElec} Harm: It increases damage dealt and taken. +Blink: It lets you blink. rElec: It insulates you from electricity. It can be maximally enchanted to +2. (44, -20, D:2) a +0 short sword a kobold skeleton (48, 6, D:2) a +0 leather armour (49, -39, D:2) a +0 rapier (49, 1, D:2) an adder skeleton (62, -51, D:2) a hobgoblin corpse (skeletalised by now) (65, -54, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (14, -7, D:3) a +0 spear (14, -2, D:3) a hobgoblin corpse (skeletalised by now) (15, 20, D:3) a +0 leather armour (17, -1, D:3) a +0 short sword (18, 7, D:3) a rat skeleton (26, 29, D:3) a +0 falchion (29, 28, D:3) a +0 leather armour (41, -5, D:3) a hobgoblin corpse (42, 3, D:3) a +0 whip (43, -6, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (14, 3, D:4) a +0 rapier (16, 14, D:4) a +0 whip