Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11082569105051238010 57 Nomad6174 the Vexing (level 3, -4/20 HPs) Began as a Deep Elf Hexslinger on Sept 14, 2026. Slain by Terence ... wielding a +2 falchion of electrocution (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:50 (1071 turns). Nomad6174 the Vexing (Deep Elf Hexslinger) Turns: 1071, Time: 00:06:50 Health: -4/20 AC: 3 Str: 5 XL: 3 Next: 73% Magic: 3/7 EV: 11 Int: 19 God: Gold: 97 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 leather armour (worn) Scrolls p - a scroll of poison f - a scroll of fear c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of magic {unknown} f - a potion of moonshine {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of haste {unknown} Skills: + Level 1.4 Fighting * Level 4.2 Ranged Weapons + Level 3.1 Dodging - Level 1.9 Spellcasting - Level 4.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 16% 3 Sigil of Binding Hex 17% N/A 16% 3 Kiss of Death Conj/Necr 4% 2d5 28% 1 Summon Small Mammal Summ 4% N/A 28% 1 Inner Flame Hex/Fire 11% N/A 28% 3 Blink Tloc 2% N/A 41% 2 Cause Fear Hex 8% N/A 45% 4 Dimensional Bullseye Hex/Tloc 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the hound! Your Ranged Weapons skill increases to level 4! Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +2 falchion of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence closely misses you. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of electrocution and wearing a +0 scale mail (chance to call a sprite on attack: 59%, 65% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. A giggling sprite leaps out and smacks Terence with his own hand. Terence is lightly wounded. Terence hits you with a +2 falchion of electrocution. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! x2 Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of electrocution and wearing a +0 scale mail (lightly wounded, heavily drained, chance to call a sprite on attack: 63%, 65% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +2 falchion of electrocution! You die... Terence says, "Win and live. Lose and die. It's the rule of life." . ##### .o #...####.# ######...#....# #..@@).{.'....# #.####...#....# #.# #...#o...# #.# #...#.S..# #.# #...#.S..# #.# #...#@...# #.# #...#....# #.# #...#..... #.# You could see Terence (very drained). Vanquished Creatures A hound (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 hobgoblins (D:1) An orc (D:2) 3 quokkas (D:1) 5 ball pythons A bat (D:1) A frilled lizard (D:1) 6 goblins 2 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nomad6174 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 211 | D:1 | Found Pouhoest's Antique Armour Shoppe. 213 | D:1 | Reached skill level 1 in Fighting 270 | D:1 | Reached XP level 2. HP: 8/16 MP: 6/6 435 | D:1 | Learned a level 2 spell: Jinxbite 1050 | D:2 | Encountered Terence 1068 | D:2 | Reached XP level 3. HP: 19/20 MP: 7/7 1071 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, supply_closet_lemuel D:2: kennysheep_big_flooded_room, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Ranged Weapons | 3 4 | 4.2 Dodging | 3 | 3.1 Spellcasting | | 1.9 Hexes | | 4.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 74 Cast: Jinxbite || 3 Read: Fear || 1 Armour: Robe || 7 Leather armour || 16 Dodge: Dodged || 20