Nomad6174 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 3, D:1) a ball python corpse (skeletalised by now) (16, 6, D:1) an orb of energy (17, -1, D:1) a +0 club (17, 16, D:1) a +0 scale mail (23, 17, D:1) a +0 short sword (32, 13, D:1) a +0 whip 3 stones a kobold skeleton (33, 16, D:1) a +0 hand axe (33, 25, D:1) a +0 club (34, 1, D:1) a +0 short sword a kobold skeleton (40, 12, D:1) a ball python skeleton (44, -3, D:1) a hobgoblin skeleton (48, 37, D:1) a jackal corpse (skeletalised by now) (52, -2, D:1) 2 javelins (58, 5, D:1) a fortress talisman (60, 8, D:1) a +0 robe (61, 12, D:1) a +0 dagger a goblin skeleton (64, 46, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, -19, D:2) a +0 robe (3, 3, D:2) 3 boomerangs (6, -10, D:2) an adder corpse (skeletalised by now) (16, -3, D:2) a +0 club a kobold skeleton (16, 5, D:2) a +0 sling (20, 6, D:2) a +0 leather armour (35, -9, D:2) a frilled lizard corpse (skeletalised by now) (41, 22, D:2) a +0 dagger (42, 23, D:2) a +2 whip of electrocution (44, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -11, D:2) a +0 trident (48, 21, D:2) a +0 leather armour (52, 2, D:2) a quokka skeleton (59, 3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Biptecua's Distillery 2 potions of might (112 gold) a potion of enlightenment (70 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of might (56 gold) a potion of moonshine (unknown) (14 gold) 2 potions of brilliance (112 gold) a potion of curing (42 gold) (0, 0, D:3) a +0 scale mail (5, 6, D:3) a +0 club (8, -21, D:3) a +0 short sword (16, -15, D:3) a staff of necromancy (16, -4, D:3) a +0 robe (18, -17, D:3) a rat skeleton (19, -17, D:3) a bat skeleton (19, -16, D:3) a +0 club a goblin skeleton (21, -17, D:3) a +1 whip of venom 3 stones (25, -10, D:3) a maw talisman (30, -2, D:3) a +0 robe a +0 dagger (30, -1, D:3) a +0 leather armour a +0 mace an orc skeleton (31, -2, D:3) a +0 shortbow a +0 dagger (57, -24, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (7, -9, D:4) a +0 dire flail (15, 34, D:4) a +0 hand axe (16, 19, D:4) a +0 club (17, 12, D:4) a +0 dagger (18, -6, D:4) a +0 giant spiked club an ogre skeleton (22, 34, D:4) a +0 scale mail (23, 34, D:4) 4 javelins (41, 18, D:4) an iguana corpse (skeletalised by now) (49, 17, D:4) an inkwell talisman Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, -27, D:5) a +0 chain mail (4, -10, D:5) a +0 whip (6, -34, D:5) a +0 leather armour (8, -14, D:5) a +0 flail an orc corpse (skeletalised by now) (8, -12, D:5) a quokka corpse (skeletalised by now) (10, -13, D:5) a hound corpse (skeletalised by now) (30, -10, D:5) a hound skeleton (30, -8, D:5) 3 large rocks (41, -22, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (4, 13, D:6) a +0 short sword (5, 13, D:6) a +0 war axe a +2 whip of freezing a +2 robe of willpower a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 13, D:6) a +0 club (7, -13, D:6) a +0 short sword a +0 scale mail (7, 14, D:6) a +1 dagger of venom (8, -17, D:6) a +0 shortbow a centaur skeleton (8, -13, D:6) a +0 club a +0 leather armour a +0 dagger 6 boomerangs a +0 robe an orc corpse (skeletalised by now) (9, 12, D:6) a +0 giant club (23, -22, D:6) a +0 long sword (23, -11, D:6) a +0 helmet (26, -21, D:6) a +0 war axe a +0 ring mail a +0 short sword a +0 mace a +0 halberd a +0 plate armour an orc skeleton an orc skeleton a hound skeleton an orc skeleton (30, -7, D:6) a +0 whip (35, -5, D:6) a +0 whip a +0 chain mail a +0 short sword a +0 club (36, -5, D:6) a +0 dagger an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 club a +0 robe a gnoll skeleton (0, 2, D:7) a +0 whip a water moccasin skeleton (1, 0, D:7) a +0 halberd (1, 2, D:7) a black bear skeleton (2, 1, D:7) a +0 club (2, 2, D:7) a +0 club a hound skeleton (7, 4, D:7) a +0 spear (9, 6, D:7) a medusa talisman (10, 2, D:7) a parchment of Soul Splinter (11, -14, D:7) an orb of glass (16, -9, D:7) a +0 scale mail (33, 20, D:7) a +0 sling (39, 25, D:7) a +0 short sword an orc skeleton (40, 25, D:7) a +0 hand axe a +0 hand axe a +0 scale mail a +0 club an orc skeleton (40, 30, D:7) a +0 whip (41, 25, D:7) a +0 club a +0 leather armour (43, -9, D:7) an iguana skeleton (48, -6, D:7) a +0 mace a +0 robe (48, -5, D:7) a +0 long sword of draining a +0 robe (49, -6, D:7) a +0 halberd a +0 robe (53, -9, D:7) a +3 morningstar a +0 robe Level 8 of the Dungeon (0, 0, D:8) the human skeleton of Maggie (12, -21, D:8) a +0 leather armour (13, -22, D:8) a parchment of Vampiric Draining (25, -17, D:8) a +0 shortbow a centaur skeleton (39, 3, D:8) a +0 hand axe (43, 10, D:8) the +1 robe of Largesse {^Contam +Inv rCorr Dex+5} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (60, 13, D:8) a bullfrog corpse (skeletalised by now) (64, -6, D:8) a +0 hat of intelligence (67, -10, D:8) a +0 hand axe Level 9 of the Dungeon (0, 5, D:9) a bullfrog corpse (skeletalised by now) (0, 6, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (0, 8, D:9) 2 potions of curing (6, 13, D:9) a potion of cancellation (6, 17, D:9) a +0 lajatang a +0 robe (7, 18, D:9) a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 18, D:9) a +0 hand axe a +0 robe (8, 19, D:9) an acid dragon corpse (skeletalised by now) (11, 12, D:9) a +0 club (11, 35, D:9) a +0 dagger (14, 30, D:9) a troll corpse (skeletalised by now) (15, 22, D:9) a +0 dagger (15, 27, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (16, 12, D:9) a +0 trident an orc corpse (skeletalised by now) (18, 30, D:9) 3 poisoned darts (19, 16, D:9) a yak corpse (skeletalised by now) (19, 38, D:9) 5 poisoned darts (24, 18, D:9) a +0 dagger the Ecumenical Temple the Necropolis (0, 0, Necropolis) a riddle talisman (1, -1, Necropolis) the +2 dagger "Orb Guardian's Doom" {drain, rPois rC+ Will-- Int+2 Dex+3} rPois: It protects you from poison. rC+: It protects you from cold. Will--: It greatly decreases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, 3, Necropolis) a +0 club a +0 leather armour a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll skeleton (12, 0, Necropolis) a +0 whip a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a gnoll skeleton an orc skeleton (12, 3, Necropolis) a +0 dagger a +0 robe (22, 39, Necropolis) 16 gold pieces (23, 3, Necropolis) a scroll of immolation (23, 39, Necropolis) a potion of invisibility (24, 5, Necropolis) 17 gold pieces (24, 39, Necropolis) 15 gold pieces (25, 5, Necropolis) a +1 heavy falchion (unseen) (25, 39, Necropolis) a potion of curing