Nomad6174 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -21, D:1) a +0 dagger (5, 6, D:1) a +0 dagger (7, -34, D:1) a +0 short sword (15, -13, D:1) a +0 club a goblin skeleton (16, -13, D:1) a +0 club (21, -16, D:1) a +0 club (22, -6, D:1) a +0 club (23, -19, D:1) a hobgoblin skeleton (24, -29, D:1) a +0 dagger 3 stones a ball python skeleton (25, -28, D:1) a +0 whip a kobold skeleton (31, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, -35, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 21, D:2) a +0 whip of holy wrath (6, -5, D:2) a +0 trident (9, 13, D:2) a parchment of Sandblast (11, 35, D:2) a +0 animal skin (16, 20, D:2) a bat skeleton (22, -10, D:2) a +0 leather armour (27, -17, D:2) a bat corpse (skeletalised by now) (28, -2, D:2) a ball python skeleton (32, 10, D:2) a ball python skeleton (34, -10, D:2) a +0 dagger a goblin skeleton (35, -11, D:2) a +0 club (35, -10, D:2) a +0 dagger a goblin skeleton (35, -9, D:2) a +0 club (36, -11, D:2) a +0 club a +0 dagger a goblin skeleton (36, -10, D:2) a +0 club (36, -9, D:2) a +0 club a goblin skeleton (37, -10, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club the hobgoblin skeleton of Robin (37, -9, D:2) a +0 dagger a goblin skeleton (42, 2, D:2) a +0 dagger (51, -9, D:2) the +2 robe "Niolean" {Harm rCorr Str+7 Int-4 Dex-4} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. Level 3 of the Dungeon (9, -6, D:3) a staff of necromancy (12, 4, D:3) a +0 leather armour (14, -26, D:3) a +0 flail 3 boomerangs a +0 ring mail a +0 whip an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (14, -25, D:3) a +0 short sword a +0 club an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, -26, D:3) a quokka corpse (skeletalised by now) (15, -23, D:3) a +0 club (21, -7, D:3) a +0 falchion (22, -19, D:3) a +0 dagger (23, -14, D:3) 3 flux baubles (26, -11, D:3) a ball python skeleton (26, -10, D:3) a +0 dagger 4 stones a kobold skeleton (30, -29, D:3) a quokka skeleton a hobgoblin skeleton (32, -22, D:3) a +0 leather armour (38, 4, D:3) a +0 club a +0 ring mail a +0 dagger a +0 sling an orc corpse (skeletalised by now) (39, -6, D:3) a +0 barding (39, 4, D:3) a quokka corpse (skeletalised by now) (44, -10, D:3) a +0 club (45, -1, D:3) a +0 club 3 poisoned darts a kobold corpse (skeletalised by now) (50, 4, D:3) a parchment of Confusing Touch Level 4 of the Dungeon (0, 0, D:4) a parchment of Magic Dart (7, 18, D:4) a jackal corpse (skeletalised by now) (8, 13, D:4) a parchment of Gell's Gavotte (14, 18, D:4) 5 poisoned darts (16, 16, D:4) a quokka corpse (skeletalised by now) (21, -22, D:4) a +0 ring mail (25, 21, D:4) the +7 dagger "Bizew" {heavy, rC+++} rC+++: It renders you almost immune to cold. It cannot be enchanted further. (34, -30, D:4) a parchment of Forge Lightning Spire (34, -1, D:4) a parchment of Summon Small Mammal (45, -30, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (52, 8, D:4) a +0 leather armour (59, -28, D:4) a There-And-Back Book Level 5 of the Dungeon (1, -5, D:5) a potion of enlightenment (1, -4, D:5) 14 gold pieces (1, -3, D:5) a +0 scale mail (1, 3, D:5) 4 poisoned darts (3, -4, D:5) a potion of attraction (4, 4, D:5) a +0 ring mail (5, -2, D:5) a water moccasin corpse a hound corpse (5, 3, D:5) a +0 scimitar (6, 3, D:5) a +0 sling (7, 3, D:5) a bombardier beetle corpse (8, -1, D:5) a +0 cloak (8, 4, D:5) a black bear corpse (8, 5, D:5) an iguana corpse (9, -1, D:5) a +0 rapier