Non Level 1 of the Dungeon (4, -4, D:1) a jackal skeleton (5, 14, D:1) a rat skeleton (7, 6, D:1) a goblin skeleton (7, 10, D:1) a +0 whip a +0 dagger a goblin skeleton (7, 26, D:1) a ball python skeleton (8, 16, D:1) a potion of curing (8, 17, D:1) 6 stones (8, 18, D:1) 7 gold pieces (9, 16, D:1) 5 gold pieces (9, 17, D:1) a scroll of identify (9, 18, D:1) a +0 ring mail (10, 16, D:1) a scroll of enchant weapon (10, 17, D:1) a book of Dreams (10, 18, D:1) a scroll of enchant armour (14, 38, D:1) a jackal corpse (skeletalised by now) (23, -3, D:1) a quokka skeleton (25, -5, D:1) a +0 short sword (30, -5, D:1) a +0 dagger a kobold skeleton (37, 21, D:1) a +0 dagger (44, 10, D:1) a +0 whip (55, 25, D:1) a rat corpse (skeletalised by now) (63, 28, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 28, D:2) a +0 sling (4, 17, D:2) a +0 dagger 4 stones (5, -2, D:2) a +0 hand axe (5, 8, D:2) 6 stones (5, 17, D:2) a hobgoblin skeleton (7, 6, D:2) 4 stones (8, -8, D:2) 2 stones (18, 28, D:2) a rat skeleton a jackal skeleton (21, 6, D:2) a bat skeleton (21, 17, D:2) a hobgoblin skeleton (31, 10, D:2) a +0 spear (38, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 1, D:2) a quokka skeleton Level 3 of the Dungeon (0, 3, D:3) a rat corpse (1, 3, D:3) a +0 flail a gnoll corpse (1, 5, D:3) an atropa-tipped dart (1, 6, D:3) an atropa-tipped dart (2, 7, D:3) a ring of protection from fire