Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 1573518072340321630 23 Nordak the Magician (level 2, -2/26 HPs) Began as an Oni Hedge Wizard on Nov 5, 2025. Slain by an orc ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (862 turns). Nordak the Magician (Oni Hedge Wizard) Turns: 862, Time: 00:04:39 Health: -2/26 AC: 3 Str: 13 XL: 2 Next: 95% Magic: 0/7 EV: 8 Int: 15 God: Gold: 82 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . f - +0 sling rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 sling (weapon) Missiles h - 3 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery l - a ring of ice Scrolls i - a scroll of fog Potions d - a potion of magic g - 2 potions of curing {unknown} j - a potion of cancellation {unknown} k - a potion of enlightenment {unknown} Talismans e - a maw talisman Skills: + Level 0.3 Fighting * Level 0.7 Ranged Weapons + Level 1.8 Dodging + Level 1.4 Stealth * Level 4.1 Spellcasting * Level 2.1 Conjurations + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Lesser Beckoning Tloc 10% N/A 19% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Teleport Other Tloc 5% N/A 36% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. The orc closely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you with a +0 flail. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 flail. You shoot a sling bullet. The sling bullet closely misses the orc. The orc barely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 52% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The orc hits you with a +0 flail! You die... #........###...## ####....#.### #...# #. ..##....#.# #...# #.. #.#.......# #...# ... #.#.......### ##### ###.#####.#.........# ..................>.# #.......##.##.....# #.(.....o@........# #......######+##.## :...........# .# ###.........+ .# #...)......# .# ..........### ###.....##. ....... ## ........ You could see an orc. Vanquished Creatures A dart slug (D:1) An orc (D:2) 2 hobgoblins 3 quokkas 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nordak the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 178 | D:1 | Reached skill level 4 in Spellcasting 178 | D:1 | Reached XP level 2. HP: 23/24 MP: 4/7 862 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, serial_park_tiny_1 D:2: layout_basic, hellmonk_ecumenical_altar_defaced_shrine, kennysheep_generic_room_14, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 2 | 2.1 Fighting | | 0.3 Ranged Weapons | | 0.7 Dodging | | 1.8 Stealth | | 1.4 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Fire: Sling || 40 Cast: Magic Dart || 42 Use: Scroll || 1 Armour: Robe || 35 Dodge: Dodged || 19