NotherName Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 28, D:1) a +0 club a goblin skeleton (4, 35, D:1) a +0 ring mail (7, 21, D:1) a jackal skeleton (9, 8, D:1) a +0 hand axe (10, 20, D:1) a jackal skeleton a jackal skeleton (16, -2, D:1) a +0 dagger (18, 5, D:1) a staff of fire (20, 2, D:1) a +0 club (22, 27, D:1) a +0 dagger (22, 28, D:1) a ball python skeleton (23, 10, D:1) a ball python skeleton (29, 20, D:1) a +0 short sword (30, 3, D:1) a ball python corpse (skeletalised by now) (30, 13, D:1) a +0 robe (31, 19, D:1) a rat skeleton (32, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 3, D:1) a +0 short sword (37, 11, D:1) a hobgoblin skeleton (43, 23, D:1) a bat corpse (skeletalised by now) (55, 23, D:1) a +0 dagger a kobold skeleton a ball python skeleton (55, 30, D:1) a ball python skeleton (61, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jiror's Jewellery Shoppe an amulet of faith (unknown) (560 gold) a ring of willpower (unknown) (350 gold) a +6 ring of intelligence (unknown) (504 gold) the amulet "Teism" {Acrobat rC- Str+2 Stlth+} (518 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a +6 ring of intelligence (unknown) (504 gold) a ring of flight (unknown) (245 gold) a ring of willpower (unknown) (350 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of wildshape (unknown) (420 gold) a +6 ring of dexterity (unknown) (504 gold) (1, 12, D:2) a +0 short sword (1, 13, D:2) a frilled lizard corpse (skeletalised by now) (4, 0, D:2) a ball python skeleton (4, 1, D:2) a ball python skeleton (5, 5, D:2) an adder skeleton (10, -6, D:2) a frilled lizard corpse (skeletalised by now) (10, 5, D:2) a +1 dagger of speed (18, 0, D:2) a +0 dagger (20, -10, D:2) a +0 dagger (21, -14, D:2) a serpent talisman (23, 9, D:2) a bat skeleton (26, 12, D:2) a medusa talisman (29, -12, D:2) a quokka skeleton (41, -11, D:2) a +0 pair of boots (45, -8, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 7, D:3) a staff of conjuration (7, 8, D:3) an iguana corpse (skeletalised by now) (10, 11, D:3) a ball python corpse (skeletalised by now) (14, 1, D:3) the +3 chain mail of Mamuzxic {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (17, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, 11, D:3) a hobgoblin corpse (skeletalised by now) (23, 8, D:3) a +0 chain mail (35, 10, D:3) a rat corpse (skeletalised by now) (39, -21, D:3) a +0 robe (43, -6, D:3) a +0 long sword (49, -8, D:3) a +0 long sword (50, -23, D:3) a +0 hammer (51, 7, D:3) a frilled lizard corpse (skeletalised by now) (55, 1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip an orc corpse (33, -13, D:4) 6 poisoned darts (33, -7, D:4) a +0 short sword a jackal corpse (33, -6, D:4) a jackal corpse a bombardier beetle corpse (41, -13, D:4) a potion of curing