Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 4649124948267908920 (custom seed) 32 NuggetNuggetyay the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Mar 15, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:03:03 (1142 turns). NuggetNuggetyay the Conjurer (Deep Elf Conjurer) Turns: 1142, Time: 00:03:04 Health: 19/19 AC: 3 Str: 5 XL: 3 Next: 10% Magic: 9/10 EV: 12 Int: 21 God: Gold: 31 SH: 0 Dex: 17 Spells: 8/9 levels left rFire x . . (150%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) c - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.23/turn d - ring of poison resistance MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, agile 1, heat vulnerability 1, reckless a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery b - a ring of resist corrosion (worn) d - a ring of poison resistance (worn) Scrolls c - a scroll of amnesia {unknown} N - a scroll of noise e - a scroll of poison {unknown} i - a scroll of identify h - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of curing {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 1.4 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are agile. (Dex +4, Str/Int -1) You are vulnerable to heat. (rF-) Your SH is halved, but you deal more damage with two-handed weapons. Message History You see here a +0 whip. You open the door. You encounter a ball python. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You open the door. There is an open door here. You open the door. You encounter an endoplasm. The magic dart hits the endoplasm! You kill the endoplasm! h - a scroll labelled TESCHA TAODDES You see here a +0 ring mail. f - a yellow potion You open the large door. You encounter a jackal. The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a quokka. The magic dart hits the quokka. You kill the quokka! There is a large open door here. You open the large door. You feel a genetic drift. You feel a sudden disregard for your own safety. You no longer feel a malignance within. There is a large open door here. You open the large door. There is a large open door here. You encounter a hobgoblin. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###''### ##......# .#...†..### .'......'.# .'......'.# ##..†...#.# #......#.# ###++###.#############. #............@.....g. ####################. You could see a hobgoblin. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) 2 endoplasms 2 hobgoblins 4 jackals A quokka (D:2) 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 404 | D:1 | Reached skill level 1 in Hexes 404 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 829 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 829 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 958 | D:2 | Gained mutation: You are vulnerable to heat. (rF-) [hidden | defects] 1036 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1122 | D:2 | Gained mutation: Your SH is halved, but you deal more | damage with two-handed weapons. [hidden defects] 1122 | D:2 | Lost mutation: You have hidden genetic defects. [hidden | defects expressed] 1142 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_cross, corner_web_ring D:2: layout_basic, minmay_strange_pillars, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.4 Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 41 Drink: Mutation || 1 Read: Identify || 1 Enchant weapon || 1 Armour: Robe || 10 Dodge: Dodged || 1