Seeded DCSS version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 2393515480502069070 (custom seed) 431 NuggetNuggetyay the Magician (level 6, -9/32 HPs) Began as a Deep Elf Hedge Wizard on Mar 16, 2026. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:11:16 (5034 turns). NuggetNuggetyay the Magician (DEHW) Turns: 5034, Time: 00:11:16 Health: -9/32 AC: 3 Str: 7 XL: 6 Next: 67% Magic: 9/16 EV: 12 Int: 21 God: Gold: 277 SH: 0 Dex: 16 Spells: 9/16 levels left rFire + . . (50%) e - +1 dagger (pain) rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec + (33%) i - scarf {rC+ rF+} rCorr . (100%) g - +0 pair of gloves SInv . (no boots) Will ..... j - amulet of the Lumpy Queens {Chemistry rElec Regen+ Dex+2} Stlth +++ f - +4 ring of slaying HPRegen 1.05/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 277 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +1 dagger of pain (weapon) k - the +8 hand axe of Nightmares {freeze, rElec rCorr Str+3 Int-3 Stlth+} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. m - a +3 short sword of holy wrath Missiles l - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 pair of gloves (worn) i - a scarf of resistance (worn) Magical Staves h - a staff of air Jewellery d - an amulet of guardian spirit f - a +4 ring of slaying (worn) j - the amulet of the Lumpy Queens (worn) {Chemistry rElec Regen+ Dex+2} (You acquired it on level 3 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Wands e - a wand of charming (6) Scrolls c - a scroll of enchant armour {unknown} t - 2 scrolls of teleportation g - a scroll of fog x - a scroll of amnesia p - a scroll of poison Potions B - a potion of berserk rage d - a potion of moonshine i - a potion of invisibility m - 3 potions of might Skills: + Level 4.0 Dodging + Level 4.2 Stealth + Level 5.5 Spellcasting + Level 3.4 Conjurations + Level 2.9 Summonings + Level 3.2 Necromancy + Level 2.9 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Grave Claw Necr 38% 2d9 4% 2 c - Blink Tloc 36% N/A 4% 2 d - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 72% N/A 3% 1 Mephitic Cloud Conj/Alch/Air 16% N/A 19% 3 Forge Lightning Spire Air/Frge 5% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:3 * D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A tiny devil pulls itself out of the air. The centaur shoots an arrow. The arrow hits your cerulean imp! Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (ally target, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The centaur shoots an arrow. The arrow hits your cerulean imp! The centaur shoots an arrow. The arrow barely misses your cerulean imp. The arrow barely misses you. The centaur shoots an arrow. The arrow misses your cerulean imp. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Your cerulean imp hits the centaur but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, ally target, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. Your cerulean imp hits the centaur from afar with a -3 spear. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, ally target, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #........# #.# #........##.# #.# #........#... #.# #........#..# #.# .........#..# #.# #..# #.# #..# #.# # #..# #.# #. #.@## #.# #..#...# #.# #......#####.# #............# ##5....####### #.##### #c #. You could see a centaur (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) 2 orc priests (D:4) A jelly (D:4) 2 iguanas 2 gnolls (D:5) 4 adders 3 training dummies (D:4) 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms (D:3) 8 endoplasms 7 hobgoblins 9 orcs 2 quokkas 14 ball pythons 13 bats 6 frilled lizards 7 goblins 5 kobolds 6 rats 100 creatures vanquished. Vanquished Creatures (collateral kills) Ijyb (D:4) An endoplasm (D:4) 2 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 321 | D:1 | Learned a level 2 spell: Grave Claw 324 | D:1 | Learned a level 2 spell: Blink 327 | D:1 | Learned a level 2 spell: Call Imp 1109 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1215 | D:2 | Found a faded altar of an unknown god. 2188 | D:3 | Found Vaschios's General Store. 2283 | D:3 | Reached XP level 4. HP: 5/24 MP: 3/12 2689 | D:3 | Identified the +1 chain mail of the Fifty Seas {Death, | ^Drain rElec Str+4 Stlth+} 2854 | D:3 | Reached skill level 5 in Spellcasting 3055 | D:3 | Identified a scroll of acquirement 3055 | D:3 | Acquired the amulet of the Lumpy Queens {Chemistry rElec | Regen+ Dex+2} 3074 | D:4 | Encountered Ijyb 3085 | D:4 | Killed Ijyb 3086 | D:4 | Reached XP level 5. HP: 27/28 MP: 7/14 3196 | D:4 | Identified the +8 hand axe of Nightmares {freeze, rElec | rCorr Str+3 Int-3 Stlth+} 3336 | D:4 | Found Yhaatt's Firing Range. 3472 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/16 4224 | D:4 | Found a stormy altar of Qazlal. 4803 | D:5 | Entered Level 5 of the Dungeon 5034 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, hex_intersection D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_c, co_window_paths_c, co_window_paths_c, glass_columns_b, glass_columns_a D:3: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, amcnicky_mini_pool_small D:4: layout_loops_cross, mainiacjoe_overflow_boulevard, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, serial_library_regret_index_branch_corner, roderic_batcave, nicolae_shop_firing_range, uniq_ijyb D:5: layout_basic, minmay_temple_entry_gardened_gates, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.2 Dodging | 3 4 | 4.0 Necromancy | 2 3 | 3.2 Translocations | 2 | 2.9 Summonings | 2 | 2.9 Spellcasting | 5 | 5.5 Conjurations | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 9 || 11 Melee: Dagger | 2 | 9 || 11 Cast: Magic Dart | 128 | 162 || 290 Grave Claw | | 6 || 6 Call Imp | | 10 || 10 Evoke: Wand of charming | | 1 || 1 Drink: Curing | 2 | 1 || 3 Might | 1 | || 1 Invisibility | 1 | || 1 Magic | 1 | || 1 Heal wounds | | 1 || 1 Haste | | 1 || 1 Attraction | | 1 || 1 Enlightenment | | 1 || 1 Berserk rage | | 1 || 1 Read: Identify | 3 | || 3 Acquirement | | 1 || 1 Amnesia | | 1 || 1 Fear | | 1 || 1 Noise | | 1 || 1 Immolation | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 11 | 35 || 46 Dodge: Dodged | 12 | 23 || 35