Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5186883036556600005 (custom seed) 21 NuggetNuggetyay the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Mar 30, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (1365 turns). NuggetNuggetyay the Conjurer (Deep Elf Conjurer) Turns: 1365, Time: 00:02:10 Health: -4/15 AC: 4 Str: 4 XL: 2 Next: 65% Magic: 0/8 EV: 16 Int: 22 God: Gold: 103 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-4 -> -27) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of identify {unknown} h - a scroll of fear {unknown} j - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - 2 potions of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 4.5 Conjurations + Level 1.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Maxwell's Portable Pile Tloc 3% (3-9)d2 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +0 robe (lightly wounded, 75% to hit) You miscast Searing Ray. Nothing appears to happen. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +0 robe (lightly wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +0 robe (moderately wounded, 75% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. Sigmund hits you from afar with a +5 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! As you read the scroll labelled HEFODI GOLETUTS, it crumbles to dust. It is a scroll of enchant armour. Your +0 pair of boots glows green for a moment. You die... ....##.........#.........##...... ...............#.........##...... .......#.......#................< #...#..####....#####.....##...... ...............# #.....##.....> ........#......# #.....#....##. ......#....###.### #........#.#.. #.....#....# #...# ###+###....#.. ############ ###@# ####.... .....@......... ##### #...#....####.. #.. #. #....# #.. #....# #.. ##.... #.... #...# #.... #...# #.... #...^ You could see Sigmund. Vanquished Creatures 5 quokkas 3 ball pythons 4 bats 2 frilled lizards 5 goblins (D:1) 5 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 388 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1263 | D:2 | Reached skill level 1 in Hexes 1350 | D:2 | Encountered Sigmund 1357 | D:2 | Learned a level 2 spell: Searing Ray 1365 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_corners, dk_noncrumbling_2, minivault_19, dreamdust_princess_corridor D:2: minmay_recursive_quarters, layout_basic, minmay_misc_feat_pillars, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.0 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.5 Action || total ---------------------------++------- Cast: Magic Dart || 47 Searing Ray || 1 Read: Enchant armour || 1 Blinking || 1 Fog || 1 Armour: Robe || 1 Dodge: Dodged || 3