Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7616064146344030298 (custom seed) 52 NuggetNuggetyay the Magician (level 3, -3/19 HPs) Began as a Deep Elf Fire Elementalist on Apr 3, 2026. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1071 turns). NuggetNuggetyay the Magician (DEFE) Turns: 1071, Time: 00:02:02 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 60% Magic: 6/10 EV: 12 Int: 21 God: Gold: 65 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} h - a scroll of fog {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth * Level 3.6 Spellcasting * Level 2.0 Conjurations + Level 0.8 Translocations + Level 3.5 Fire Magic + Level 1.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 36% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 26% 2d12 16% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Ozocubu's Armour Ice 8% N/A 24% 3 Teleport Other Tloc 7% N/A 26% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Conjurations skill increases to level 2! Your Ice Magic skill increases to level 1! Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. You feel sick. The bat hits you. The bat closely misses you. Terence barely misses you. Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the bat. You kill the bat! You feel sick. Terence hits you with a +0 flail. Magic courses through your body. You feel sick. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. You are no longer poisoned. Terence is no longer more vulnerable to fire. Terence barely misses you. You feel a strong urge to attack something. You see here a bat corpse. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence screams, "I fought strong elephant-riders! You're not strong!" Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Scorch. Nothing appears to happen. Terence hits you with a +0 flail. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.# #.# ### #.# #######†# ..# #.# #.....†.# #.# #.# #.####### #.# #.# #:# #<# #.# #.# #.# #.# #.# #....####.#######.####### .h.....#........@@..†.†...# J.#......####.....#ß...ß..# #.....). #.#.###.÷...ß.# ###...... #.#.# #..÷....# ##.#.## #.#.# #.:.÷..## ..#.# #.#.# #......# #.#.# #.....ß# ....# #......# ##..# You could see Terence (combustible). Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms 4 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:2) 4 bats 2 frilled lizards 5 goblins A kobold (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 801 | D:2 | Encountered Natasha 823 | D:2 | Learned a level 2 spell: Scorch 841 | D:2 | Reached XP level 3. HP: 8/19 MP: 4/9 1053 | D:2 | Encountered Terence 1061 | D:2 | Reached skill level 1 in Ice Magic 1071 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, minmay_misc_feat_columns, serial_park_tiny_pond, hangedman_decor_push, serial_bayou_lake_a D:2: layout_loops_ring, shapermc_ecumenical_altar_pompeii, uniq_natasha, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.0 Ice Magic | 1 | 1.0 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 3.6 Translocations | | 0.8 Fire Magic | | 3.5 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Foxfire || 63 Scorch || 15 Drink: Magic || 1 Berserk rage || 1 Read: Teleportation || 1 Armour: Robe || 19 Dodge: Dodged || 17