Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1970158387278744548 (custom seed) 24 NuggetNuggetyay the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Apr 7, 2026. Slain by Terence ... wielding a +2 flail of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (790 turns). NuggetNuggetyay the Conjurer (Deep Elf Conjurer) Turns: 790, Time: 00:02:45 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 1/8 EV: 11 Int: 22 God: Gold: 19 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-3 -> -9), fire susceptible A: magic regeneration, talons 1, teleportitis 1, lucky 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible Scrolls s - a scroll of summoning h - 2 scrolls of enchant weapon {unknown} Potions d - a potion of attraction {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Call Imp Summ 8% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Animate Dead Necr 4% N/A 75% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ignis Shops: D:1 ([[!* Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp toenails. You are occasionally teleported next to monsters. You discover slightly more artefacts. Message History The magic dart hits Terence. Terence is moderately wounded. Your cerulean imp hits Terence but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 flail of venom and wearing a +0 ring mail (moderately wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Your cerulean imp misses Terence. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 flail of venom and wearing a +0 ring mail (moderately wounded, ally target, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Your cerulean imp barely misses Terence. The ball python bites you but does no damage. Terence misses you. Without enough magic to sustain it, your Searing Ray dissipates. Your cerulean imp hits Terence from afar with a -4 spear. The ball python closely misses you. The ball python misses you. Terence hits you with a +2 flail of venom. You are lethally poisoned! It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. Your toenails lengthen and sharpen. You feel fortune smile upon you. You feel very sick. Your cerulean imp hits Terence but does no damage. The ball python barely misses you. The ball python completely misses you. Terence closely misses you. As you read the scroll labelled CAWOTR GIOXIEC, it crumbles to dust. It is a scroll of identify. e -> s - a scroll of summoning You feel sick. Your cerulean imp hits Terence but does no damage. The ball python bites you. The ball python closely misses you. Terence hits you with a +2 flail of venom! Ouch! That really hurt! You die... Terence says, "And stay out!" ######............. ................... ........#.......... ........'.......... ........#.......... ........##+######.# #######'## #......# #.....@# #..5.@S'...... #......#..##.. #......#..# #....... ... #....... ...# #....##... ##.. ..... #.#. .. You could see Terence (ally target), a ball python and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:2) 5 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 7 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Found Luuplug's Distillery. 126 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/8 217 | D:1 | Found Dolaig's Antique Weapon Shoppe. 219 | D:1 | Found a faded altar of an unknown god. 236 | D:1 | Prayed at the altar of an unknown god. 236 | D:1 | Became a worshipper of Ignis, the Dying Flame 237 | D:1 | Fell from the grace of Ignis 330 | D:1 | Found Voakoapsy's Assorted Antiques. 425 | D:1 | Found Huserch's Antique Armour Boutique. 477 | D:1 | Found Joca Ferch's Antique Armour Shop. 683 | D:1 | Learned a level 2 spell: Searing Ray 686 | D:1 | Learned a level 2 spell: Call Imp 780 | D:2 | Encountered Terence 789 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 789 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 789 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 790 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, basic_ecumenical_altar, serial_shops, shop, nicolae_shop_rolling_square, shop, shop, nicolae_shop_hallway_plus, minmay_domino_2 D:2: layout_basic, nicolae_concentric_dashed_squares_wild, hangedman_decor_growths, darby_desolate_dusts, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 47 Call Imp || 1 Searing Ray || 1 Invoke: Renounce Religion || 1 Drink: Magic || 1 Mutation || 1 Read: Identify || 1 Armour: Robe || 7 Dodge: Dodged || 10