Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1970158387278744548 (custom seed) 27 NuggetNuggetyay the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 7, 2026. Was a Follower of Yredelemnul. Slain by Terence ... wielding a +2 flail of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (923 turns). NuggetNuggetyay the Conjurer (Deep Elf Conjurer) Turns: 923, Time: 00:03:02 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 2/8 EV: 11 Int: 22 God: Yredelemnul [*.....] Gold: 47 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -9), wreathed by umbra, lit torch A: magic regeneration a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 2 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible Scrolls c - a scroll of identify {unknown} e - a scroll of summoning {unknown} h - 2 scrolls of enchant weapon {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of mutation {unknown} j - a potion of might {unknown} Skills: + Level 2.9 Dodging - Level 2.7 Stealth * Level 3.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Shops: D:1 ([[!* Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 47 gold pieces (gained 4). Your phantom returns to the grave! Your necrophage returns to the grave! You open the door. There is an open door here. You encounter Terence the Veteran. He is wielding a +2 flail of venom. The magic dart hits Terence but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your bat zombie closely misses Terence. Your bat zombie hits Terence but does no damage. x2 Your bat zombie barely misses Terence. The magic dart hits Terence. Terence is moderately wounded. Your bat zombie hits Terence. Your bat zombie barely misses Terence. The magic dart hits Terence. Terence is heavily wounded. Your bat zombie closely misses Terence. Your bat zombie hits Terence. The magic dart hits Terence. Terence is severely wounded. Your bat zombie closely misses Terence. Your bat zombie hits Terence but does no damage. The magic dart hits Terence but does no damage. Terence is severely wounded. Your bat zombie barely misses Terence. x2 Terence hits you with a +2 flail of venom. You are lethally poisoned! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 flail of venom and wearing a +0 ring mail (severely wounded, ally target, umbra, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) You feel very sick. Your bat zombie closely misses Terence. Your bat zombie hits Terence but does no damage. x2 Terence hits you with a +2 flail of venom! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." Your body rises from the dead as a mindless zombie. .........##...... ........##...... # ##....##..##.... .. ##.#..##..##.... ... ..#............. #... ##.##........... #..##.##.##......## #..Z.....##.###### .#..@@......# ......######### ..... .### You could see Terence (ally target) and a friendly bat zombie (minion). Vanquished Creatures 5 endoplasms (D:1) 2 hobgoblins (D:1) 5 jackals A quokka (D:1) A ball python (D:2) 2 bats A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 7 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Found Luuplug's Distillery. 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 221 | D:1 | Learned a level 2 spell: Searing Ray 289 | D:1 | Found Dolaig's Antique Weapon Shoppe. 291 | D:1 | Found a faded altar of an unknown god. 309 | D:1 | Prayed at the altar of an unknown god. 309 | D:1 | Became a worshipper of Yredelemnul the Fallen 309 | D:1 | Reached * piety under Yredelemnul 397 | D:1 | Found Voakoapsy's Assorted Antiques. 502 | D:1 | Found Huserch's Antique Armour Boutique. 559 | D:1 | Found Joca Ferch's Antique Armour Shop. 915 | D:2 | Encountered Terence 923 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, basic_ecumenical_altar, serial_shops, shop, nicolae_shop_rolling_square, shop, shop, nicolae_shop_hallway_plus, minmay_domino_2 D:2: layout_basic, nicolae_concentric_dashed_squares_wild, hangedman_decor_growths, darby_desolate_dusts, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 61 Searing Ray || 1 Invoke: Light the Black T || 2 Armour: Robe || 3