Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1970158387278744548 (custom seed) 76 NuggetNuggetyay the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Apr 7, 2026. Slain by a wight ... wielding a +5 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (2067 turns). NuggetNuggetyay the Conjurer (Deep Elf Conjurer) Turns: 2067, Time: 00:05:17 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 12% Magic: 8/12 EV: 11 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 7/12 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration, cold resistance 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Scrolls w - 2 scrolls of enchant weapon t - 3 scrolls of teleportation c - a scroll of amnesia {unknown} i - a scroll of identify Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} j - a potion of might {unknown} k - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Call Imp Summ 10% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Animate Dead Necr 5% N/A 63% 4 Passage of Golubria Tloc 5% N/A 63% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ([[!* Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are cold resistant. (rC+) Message History There is a stone staircase leading down here. You encounter an endoplasm. Found a parchment of Passage of Golubria. An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You pick up a parchment of Passage of Golubria and begin reading... You add the spell Passage of Golubria to your library. Found an escape hatch in the ceiling. i - a scroll of identify You encounter a quokka. Found a coppery potion. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! k - a coppery potion You see here a quokka corpse. Found a pair of boots. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a wight. It is wielding a +5 halberd. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +5 halberd and wearing a +0 robe (81% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is heavily damaged. The wight hits you from afar with a +5 halberd! Ouch! That really hurt! The searing ray hits the wight. The wight is severely damaged. You finish channelling your searing ray. The wight hits you from afar with a +5 halberd! You die... #.#.## #.# #....#########.# ...............# ##...#########.## ##### #.†.## #.#..# #....# ##.#.# #.#@# #.#.# #.#z# #####.#.# ..z...#.## #...# #.....# #.......# #[........# You could see a wight. Vanquished Creatures Terence (D:2) An adder (D:3) A dart slug (D:2) 8 endoplasms 2 hobgoblins (D:1) 5 jackals 4 quokkas 3 ball pythons (D:2) 3 bats 3 frilled lizards 4 goblins 3 kobolds 7 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Found Luuplug's Distillery. 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 270 | D:1 | Found Dolaig's Antique Weapon Shoppe. 272 | D:1 | Found a faded altar of an unknown god. 390 | D:1 | Found Voakoapsy's Assorted Antiques. 476 | D:1 | Found Huserch's Antique Armour Boutique. 542 | D:1 | Found Joca Ferch's Antique Armour Shop. 750 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:2 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 1082 | D:2 | Encountered Terence 1092 | D:2 | Killed Terence 1093 | D:2 | Reached skill level 5 in Conjurations 1093 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1796 | D:2 | Learned a level 2 spell: Call Imp 1877 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2067 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, basic_ecumenical_altar, serial_shops, shop, nicolae_shop_rolling_square, shop, shop, nicolae_shop_hallway_plus, minmay_domino_2 D:2: layout_basic, nicolae_concentric_dashed_squares_wild, hangedman_decor_growths, darby_desolate_dusts, uniq_terence D:3: layout_loops_ring, old_standard_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 7 || 80 Searing Ray | 1 | 1 || 2 Drink: Attraction | 1 | || 1 Mutation | 1 | || 1 Read: Identify | 1 | || 1 Summoning | 1 | || 1 Enchant weapon | 1 | || 1 Teleportation | 1 | || 1 Silence | 1 | || 1 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | || 2