Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3671882255164007825 (custom seed) 33 NuggetNuggetyay the Magician (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on Apr 10, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:47 (1489 turns). NuggetNuggetyay the Magician (DEFE) Turns: 1489, Time: 00:01:48 Health: 19/19 AC: 2 Str: 2 XL: 3 Next: 12% Magic: 10/10 EV: 12 Int: 21 God: Gold: 60 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, screaming 1, weak 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.8 Dodging - Level 2.6 Stealth * Level 3.8 Spellcasting * Level 1.9 Conjurations + Level 3.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 36% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 12% 1 Inner Flame Hex/Fire 11% N/A 19% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Awaken Armour Erth/Frge 8% N/A 77% 4 Forge Lightning Spire Air/Frge 4% 3d4 77% 4 Arcjolt Conj/Air 4% 1d14 92% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You occasionally shout uncontrollably at those who injure you. You are weak. (Str -3) You expend magic power (3 MP) to strengthen your wands. Message History The bat is severely wounded. You conjure some foxfire! The foxfire burns the bat. You kill the bat! Your foxfire dissipates. Your foxfire dissipates. x3 Your foxfire dissipates. You encounter a frilled lizard. A frilled lizard is nearby! You conjure some foxfire! You encounter a ribbon worm. You conjure some foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! A ribbon worm is nearby! The foxfire burns the ribbon worm! The ribbon worm is moderately wounded. A ribbon worm is nearby! You conjure some foxfire! Your foxfire dissipates. The foxfire burns the ribbon worm. The ribbon worm is heavily wounded. You miscast Foxfire. Nothing appears to happen. The foxfire burns the ribbon worm. The ribbon worm is severely wounded. The foxfire burns the ribbon worm. The ribbon worm is almost dead. You conjure some foxfire! The foxfire burns the ribbon worm. You kill the ribbon worm! Your magical contamination has completely faded away. You see here a ribbon worm corpse. Found a parchment of Forge Lightning Spire. You now have 60 gold pieces (gained 8). h - a scroll labelled ENEJUB DEL CAN f - a murky golden potion It was a potion of mutation. You feel extremely strange. You feel weaker. You feel the urge to shout. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...>.......################.#.# ...........# #.#§# ...........# #.#.# ########...# #.#.# ...#####...# #.#.# ..........## #.#.# ..........# #.#.### ..........############ #.^.... ..........#.....@....######...### ..........#.............†.....# ..........#..........####.##..# ..........#..........# #.# ..... ..........#......:...# ... <.### .######.###..........# .#..#..# .# ..##########.###..†..... ..# #... #.# # ####.### #+# #. #.. .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ribbon worms (D:2) 4 endoplasms 2 hobgoblins A quokka (D:1) 6 ball pythons 3 bats 2 frilled lizards (D:2) 4 goblins 3 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NuggetNuggetyay the Deep Elf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 469 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 1140 | D:1 | Learned a level 2 spell: Scorch 1394 | D:2 | Reached XP level 3. HP: 15/19 MP: 2/10 1488 | D:2 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 1488 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 1488 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1489 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_corners, chequers_serial_rivers_large_b, minmay_fountain_box, nicolae_concentric_dashed_squares_wild, st_stairs_6, moated_statue D:2: layout_basic, kennysheep_path_1, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 95 Drink: Might || 1 Curing || 1 Heal wounds || 1 Mutation || 1 Read: Revelation || 1 Armour: Robe || 8 Dodge: Dodged || 12