Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 18301119590990232722 37 OfTheFlowers the Magician (level 3, -1/26 HPs) Began as a Draconian Hedge Wizard on Sept 8, 2024. Slain by a gnoll ... wielding a +0 flail (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:53 (1309 turns). OfTheFlowers the Magician (Draconian Hedge Wizard) Turns: 1309, Time: 00:05:54 Health: -1/26 AC: 5 Str: 12 XL: 3 Next: 21% Magic: 4/7 EV: 11 Int: 16 God: Gold: 51 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . b - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions c - a potion of magic Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 3.1 Spellcasting + Level 2.2 Conjurations + Level 1.3 Summonings + Level 1.4 Necromancy + Level 1.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Grave Claw Necr 14% 2d8 16% 2 Hailstorm Conj/Ice 6% 3d5 34% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Summon Ice Beast Ice/Summ 4% N/A 38% 3 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits the gnoll from afar with a -4 spear. The gnoll hits you but does no damage. The gnoll barely misses you. Your cerulean imp hits the gnoll but does no damage. Your cerulean imp barely misses the gnoll. Your cerulean imp closely misses the gnoll. You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Your cerulean imp hits the gnoll with a -4 spear. The gnoll closely misses you. The gnoll hits you with a +0 spear. The gnoll hits you with a +0 flail. Your cerulean imp barely misses the gnoll. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. Your cerulean imp hits the gnoll but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 flail. Your cerulean imp barely misses the gnoll. You barely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you but does no damage. Your cerulean imp hits the gnoll but does no damage. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses your cerulean imp. The gnoll hits you with a +0 flail. You die... .........# ######...# #. #)#.# ###.### .##.#.# #.....# ..... #..#..# #...# #+## ###.###.### #...# #...# #.<## ##..# #...# #..... #.## ##.# #.g5## #...... #..# ##..####@.gg####..!.... ......# #.......###....'....... ###....#..#.##### ######....... #..##.###.# #...... #.##### ### #....! #.# #...# #.. #+## #.# You could see 3 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures 4 ball pythons (D:1) 3 bats (D:1) 3 endoplasms 5 hobgoblins (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 7 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OfTheFlowers the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 365 | D:1 | Reached XP level 2. HP: 20/20 MP: 6/6 911 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/7 949 | D:1 | Learned a level 2 spell: Call Imp 1309 | D:2 | HP: 1/26 [gnoll/+0 halberd (8)] 1309 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners D:2: layout_loops_corners, grunt_ministairs_4, uniq_jessica Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.2 Spellcasting | | 3.1 Conjurations | | 2.2 Summonings | | 1.3 Necromancy | | 1.4 Translocations | | 1.3 Action || total ---------------------------++------- Melee: Dagger || 125 Tailslap || 13 Cast: Magic Dart || 6 Call Imp || 5 Armour: Skin || 112 Dodge: Dodged || 97