Oneirical Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (0, 1, D:1) a +0 club (1, 4, D:1) a jackal skeleton (1, 8, D:1) a +0 dagger a goblin corpse (1, 21, D:1) a +0 spear (2, 1, D:1) a +0 club (3, 6, D:1) a +0 robe (3, 8, D:1) a +0 club (3, 26, D:1) a quokka corpse (skeletalised by now) (5, 21, D:1) a +0 ring mail (10, 0, D:1) a rat skeleton (14, 2, D:1) a jackal skeleton (15, 17, D:1) a +0 dagger (15, 22, D:1) a bat corpse (skeletalised by now) (21, 9, D:1) a +0 leather armour (27, 4, D:1) a +0 dagger a bat skeleton (32, -1, D:1) a +0 short sword a kobold skeleton (34, 18, D:1) a bat corpse (skeletalised by now) (35, -7, D:1) a staff of cold (36, -2, D:1) a +0 short sword (36, 18, D:1) a hobgoblin corpse (skeletalised by now) (44, 35, D:1) a +0 mace (50, -1, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (52, 9, D:1) a ball python corpse (skeletalised by now) (53, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, 1, D:2) a +0 dagger a goblin corpse (6, 7, D:2) the felid corpse of Oneirical (8, 12, D:2) a bat corpse (9, 6, D:2) a +0 dagger (9, 11, D:2) a +3 dagger a goblin corpse (14, 5, D:2) a +0 dagger (18, 7, D:2) a potion of invisibility