Oneofthem Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -8, D:1) a +0 robe (2, -5, D:1) a frilled lizard skeleton (4, 10, D:1) 2 stones (6, -21, D:1) a +0 ring mail (7, -19, D:1) a +0 club (21, -15, D:1) a +0 club (22, -8, D:1) a +0 club 2 stones (26, -17, D:1) 6 stones (32, -25, D:1) a jackal skeleton (47, -4, D:1) a ball python skeleton (49, -28, D:1) a hobgoblin corpse (skeletalised by now) (50, -16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Nacaf's Book Shoppe a book of the Dragon (504 gold) a book of Maladies (408 gold) a book of Fire (384 gold) a book of Cantrips (192 gold) a There-And-Back Book (432 gold) a manual of Axes (960 gold) a book of Air (264 gold) a manual of Necromancy (960 gold) a book of Burglary (264 gold) a book of Winter (336 gold) [Shop] Hetinuxa's Jewellery Shop a ring of willpower (unknown) (300 gold) a talisman of death (960 gold) a ring of positive energy (unknown) (240 gold) the ring "Xeuhuow" {rF- rN+ Int+4} (340 gold) [ring of positive energy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a ring of magical power (unknown) (240 gold) an amulet of faith (unknown) (480 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of protection from cold (unknown) (300 gold) a sanguine talisman (720 gold) a +6 ring of intelligence (unknown) (432 gold) (15, -1, D:2) a bat corpse (skeletalised by now) (24, 0, D:2) a +0 trident of venom a +0 ring mail the human corpse of Terence (skeletalised by now) (27, 10, D:2) 8 stones (41, 30, D:2) a +0 rapier (44, 7, D:2) a +0 falchion (47, 8, D:2) a +0 dagger (54, 19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour a kobold corpse (skeletalised by now) (5, 2, D:3) a +0 dagger a kobold skeleton (7, 10, D:3) a +0 short sword a +0 leather armour a kobold skeleton (19, -8, D:3) a +0 long sword (26, -8, D:3) a +0 club (26, 16, D:3) a bat skeleton (27, -8, D:3) a +0 flail a +0 dagger of pain a +0 flail an orc corpse (skeletalised by now) (27, 15, D:3) a ball python skeleton (28, 14, D:3) an adder skeleton (46, 17, D:3) a jackal skeleton (48, 17, D:3) a +0 dagger Level 4 of the Dungeon (4, 3, D:4) an adder corpse (skeletalised by now) (7, -24, D:4) a hobgoblin skeleton (8, -30, D:4) a +1 whip of distortion (11, -37, D:4) a +0 short sword (14, -38, D:4) a ball python skeleton (15, -27, D:4) a +0 flail (16, -4, D:4) a +0 dagger (19, -40, D:4) a +0 short sword a +0 scale mail (29, 0, D:4) a +0 whip an orc skeleton (29, 1, D:4) a +0 mace a +0 chain mail a +0 short sword an orc skeleton (29, 2, D:4) a +0 short sword (33, -34, D:4) an adder corpse (skeletalised by now) (34, -17, D:4) a +2 heavy trident (35, -19, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (40, -40, D:4) a +0 sling (46, -40, D:4) a +0 quarterstaff a +0 robe Level 5 of the Dungeon (9, 2, D:5) a +0 dagger (11, -19, D:5) a water moccasin corpse (skeletalised by now) (14, 3, D:5) a +0 whip of freezing a +0 robe (16, -8, D:5) a +0 ring mail (18, -11, D:5) a +0 ring mail (20, -7, D:5) the +1 plate armour "Masch" {rF- rCorr Dex+2} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (22, 10, D:5) a +0 whip (22, 11, D:5) a +0 halberd (23, 10, D:5) a +0 halberd (28, -15, D:5) 5 stones (32, 9, D:5) a +0 leather armour (33, 3, D:5) a rimehorn talisman