Oneofthem Level 1 of the Dungeon (0, 0, D:1) 2 potions of enlightenment (4, 2, D:1) a potion of curing (7, -24, D:1) a +0 ring mail (10, -34, D:1) a +0 mace (10, -29, D:1) a +0 club a goblin skeleton (14, -4, D:1) a hobgoblin skeleton (15, -3, D:1) a hobgoblin skeleton (16, -7, D:1) a frilled lizard skeleton (20, -11, D:1) a +0 club (21, 6, D:1) a bat skeleton (22, 3, D:1) a rat skeleton (22, 4, D:1) a +0 short sword (23, 4, D:1) a +0 dagger (31, -6, D:1) a quokka skeleton (36, -28, D:1) a frilled lizard corpse (skeletalised by now) (37, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -18, D:1) a +0 robe (46, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +4 hand axe of Defilement {flame, *Corrode rElec rN+ Will+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (2, 11, D:2) 9 stones (3, 5, D:2) a jackal corpse