Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2256116557006436603 43 OpheliasGun the Magician (level 3, -2/19 HPs) Began as a Deep Elf Hedge Wizard on Aug 3, 2025. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:16:07 (2146 turns). OpheliasGun the Magician (Deep Elf Hedge Wizard) Turns: 2146, Time: 00:16:08 Health: -2/19 AC: 4 Str: 7 XL: 3 Next: 37% Magic: 10/11 EV: 11 Int: 20 God: Gold: 103 SH: 0 Dex: 14 Spells: 11/12 levels left rFire . . . n - +0 hand axe (freeze) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . g - +0 pair of gloves SInv + h - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-2 -> -18), attractive A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons f - a +1 spear of venom n - a +0 hand axe of freezing (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 pair of gloves (worn) h - a +0 pair of boots (worn) Jewellery j - a ring of see invisible (worn) Scrolls a - a scroll of amnesia e - a scroll of identify i - a scroll of teleportation Potions d - a potion of magic k - a potion of attraction l - a potion of moonshine {unknown} m - a potion of enlightenment {unknown} Skills: + Level 0.2 Short Blades + Level 2.7 Dodging + Level 2.8 Stealth + Level 5.4 Spellcasting + Level 2.7 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Blink Tloc 18% N/A 11% 2 Call Imp Summ 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. Hit: n) +0 hand axe (freeze) Press: ? - help, Dir - move target Aim: a water moccasin (moderately wounded, 40% to hit) You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. Unknown command. Hit: n) +0 hand axe (freeze) Press: ? - help, Dir - move target Aim: a water moccasin (moderately wounded, 40% to hit) You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Unknown command. Hit: n) +0 hand axe (freeze) Press: ? - help, Dir - move target Aim: a water moccasin (moderately wounded, 40% to hit) You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Unknown command. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You die... #.### #.#.## #....# ..... ##... ... #S# ##<## #.@.# #.#.# #. .# #. ## .. .. ##. #. You could see a water moccasin. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 4 bats 2 endoplasms (D:2) 3 goblins (D:2) 2 kobolds 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OpheliasGun the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 197 | D:1 | Reached XP level 2. HP: 5/15 MP: 9/9 203 | D:1 | Reached skill level 5 in Spellcasting 1357 | D:2 | Reached XP level 3. HP: 16/19 MP: 9/11 2123 | D:3 | You fall into a shaft and drop 3 floors! 2128 | D:6 | Noticed a water moccasin 2146 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, minmay_misc_feat_tiny D:2: layout_loops_ring D:3: layout_rooms, grunt_temple_overflow_open, serial_bayou_crossing D:6: layout_basic, uniq_pikel D:7: layout_loops_corners, nicolae_ossuary_entry_plus, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.4 Short Blades | | 0.2 Dodging | | 2.7 Stealth | | 2.8 Conjurations | | 2.7 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 24 Spear || 10 Hand axe || 9 Cast: Magic Dart || 73 Use: Scroll || 3 Potion || 1 Armour: Robe || 46 Dodge: Dodged || 47