Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15716215575574031624 168 OrganizedCookies the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:50 (1501 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1501, Time: 00:07:50 Health: 0/28 AC: 2 Str: 10 XL: 5 Next: 23% Magic: 2/13 EV: 12 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . c - +1 hand axe (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ e - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> 0), weak-willed, hasted, very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons c - a +1 vampiric hand axe (weapon) n - a +0 sling p - a +0 rapier Armour a - a +0 robe (worn) h - a +0 robe k - a +2 kite shield l - a +0 helmet Jewellery e - a +6 ring of strength (left hand) Scrolls f - a scroll of identify g - a scroll of poison Potions b - a potion of magic Skills: + Level 3.9 Dodging + Level 4.1 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 66% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! As you read the scroll labelled RUBEYR JISA, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 18 gold pieces. As you read the scroll labelled VEENAQUGOD, it crumbles to dust. It is a scroll of identify. g - a scroll of poison * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled BOR KEMATE, it crumbles to dust. It is a scroll of brand weapon. Your +1 hand axe of electrocution thirsts for the lives of mortals! c - a +1 vampiric hand axe (weapon) As you read the scroll labelled FEOPLICUON, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled JEBILLU ESODGH, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. You die... *,* *,,,,,,,,,,,,,,,,,,,,,,,,,,, *,* *,,,...............,,,,,,,,, ,,* *,**#.$..............,,,,,,, ,,* *,,,#+..........!.....,,,,,* ,,** *,,,...................,,,,* ,,,***,,,...................,,,,* ,,,,,,,,,...................,,,,* ,*,****,,...................,,,,* ,*,* *,,......†@†..........,,,,* ,*,* *,,...................,,,,* ,*,* *,,...................,,,,* ##+## *,,...................,,,,* ....# *,,...................,,,,* ....# *,,...................,,,,* ....#*###...................,,,,* ....+,..#...................,,,,* ....#*#.#...................,,,,* There were no monsters in sight! Vanquished Creatures A scorpion (D:2) Jessica (D:2) A gnoll (D:1) 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 6 ball pythons 3 bats 8 endoplasms 3 giant cockroaches (D:1) 4 goblins (D:1) 6 hobgoblins 3 quokkas 3 frilled lizards 3 kobolds (D:1) 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 138 | D:1 | Learned a level 2 spell: Searing Ray 290 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 432 | D:1 | Found a faded altar of an unknown god. 923 | D:2 | Reached XP level 4. HP: 6/24 MP: 3/11 1219 | D:2 | Noticed Jessica 1227 | D:2 | Killed Jessica 1467 | D:2 | Noticed a scorpion 1468 | D:2 | Reached skill level 5 in Conjurations 1489 | D:2 | Killed a scorpion 1490 | D:2 | Reached XP level 5. HP: 15/28 MP: 1/13 1500 | D:2 | HP: 1/28 [poisoned by an adder] 1501 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, minmay_split_cup_small D:2: serial_bayou_shore_a, layout_basic, wad_floor_pattern_1, minmay_split_cup_large, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.1 Dodging | 3 | 3.9 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 4 | 4 || 8 Cast: Magic Dart | 43 | || 43 Searing Ray | 15 | 12 || 27 Use: Potion | 1 | 1 || 2 Scroll | | 5 || 5 Armour: Robe | 14 | 11 || 25 Dodge: Dodged | 18 | 20 || 38