Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file.

Game seed: 14588398840702633592

23 OrganizedCookies the Conjurer (level 2, 0/15 HPs)
             Began as a Deep Elf Conjurer on Mar 31, 2025.
             Slain by a jackal (1 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:35 (364 turns).

OrganizedCookies the Conjurer (Deep Elf Conjurer)    Turns: 364, Time: 00:00:36

Health: 0/15       AC:  2    Str:  4    XL:     2   Next: 75%
Magic:  4/8        EV: 11    Int: 22    God:    
Gold:   25         SH:  0    Dex: 13    Spells: 6/7 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.22/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 25 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 c - a scroll of identify {unknown}
 e - a scroll of immolation {unknown}
Potions
 b - a potion of magic
 d - a potion of lignification {unknown}


   Skills:
 + Level 2.9 Dodging
 + Level 3.0 Stealth
 + Level 3.4 Spellcasting
 + Level 4.6 Conjurations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           48%        2d6       2%          2
 Shock                    Conj/Air       56%        1d6       4%          1
 Swiftness                Air            3%         N/A       34%         3
 Fulminant Prism          Conj/Alch      7%         3d6       41%         4
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5 (+2d2 41%         4
 Airstrike                Air            1%         2d(1-17)  75%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

The jackal is moderately wounded.
The jackal closely misses you. The jackal misses you. The jackal bites you.
The jackal barely misses you.
You hit the jackal but do no damage.
The jackal is moderately wounded.
The jackal closely misses you. The jackal bites you.
You hit the jackal but do no damage.
The jackal is moderately wounded.
The jackal misses you. The jackal closely misses you.
The jackal barely misses you. x2
You closely miss the jackal.
The jackal is moderately wounded.
The jackal barely misses you. x2
You closely miss the jackal. The jackal bites you.
The jackal closely misses you.
You hit the jackal but do no damage. The jackal barely misses you.
The jackal misses you. x2; The jackal barely misses you.
You hit the jackal but do no damage. The jackal misses you.
The jackal bites you but does no damage.
You hit the jackal but do no damage. The jackal barely misses you.
The jackal closely misses you. The jackal misses you. The jackal bites you.
* * * LOW HITPOINT WARNING * * *
You hit the jackal.
The jackal is moderately wounded.
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
You closely miss the jackal.
The jackal is moderately wounded.
The jackal bites you but does no damage. x2
You closely miss the jackal.
The jackal is moderately wounded.
The jackal closely misses you. The jackal barely misses you.
The jackal bites you but does no damage.
The jackal barely misses you.
You closely miss the jackal.
The jackal is moderately wounded.
The jackal completely misses you. The jackal bites you.
You die...

#   #..........†.....
#####.#######'#######
...##.#     #.#
......# #####.#####
...##.# #...'.'...#
...##.# #.###†###.#
...##.#     #.# #.#
......#  +###.###h###
...#..+  ......h@...+
#.###.#  +###.###+###
#.# #.#     #.#
#.# #.#     #.#
#.# #.#
#.# #.#
#.# #.#
#.# #.#######
#>###........


You could see 2 jackals.

Vanquished Creatures
  A dart slug (D:1)
  A ball python (D:1)
  3 endoplasms (D:1)
  A giant cockroach (D:1)
  A hobgoblin (D:1)
  2 jackals (D:1)
  A kobold (D:1)
  4 bats (D:1)
  A frilled lizard (D:1)
  4 rats (D:1)
19 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | OrganizedCookies the Deep Elf Conjurer began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
    95 | D:1      | Reached XP level 2. HP: 15/15 MP: 4/8
   364 | D:1      | Slain by a jackal

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_line_fractal, layout_loops_ring, minmay_door_square

Skill      XL: |  1  2 |
---------------+-------+-----
Stealth        |     3 |  3.0
Dodging        |       |  2.9
Spellcasting   |       |  3.4
Conjurations   |       |  4.6

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||    17
         Punch             ||     1
   Cast: Magic Dart        ||    42
 Armour: Robe              ||    22
  Dodge: Dodged            ||    36