Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17685995340123340209 65 OrganizedCookies the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 14, 2025. Slain by a gnoll ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:32 (1742 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1742, Time: 00:03:33 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 92% Magic: 6/10 EV: 12 Int: 24 God: Gold: 115 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Armour a - a +0 robe (worn) o - the +3 ring mail of Oblivion {Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). p - the +1 leather armour of a bailey {Harm rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Harm: It increases damage dealt and taken. Jewellery g - a ring of see invisible (left hand) Scrolls c - a scroll of immolation {unknown} e - a scroll of revelation {unknown} f - a scroll of fog {unknown} i - a scroll of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of vulnerability {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of haste {unknown} h - a potion of mutation {unknown} l - a potion of lignification {unknown} m - 2 potions of curing {unknown} n - 2 potions of heal wounds {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Freeze Ice 16% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 11% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Frozen Ramparts Ice 8% 1d2 30% 3 Fugue of the Fallen Necr 4% N/A 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Anguish Hex/Necr 2% N/A 69% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A bat comes into view. Found 6 stones. You see here a scroll labelled LOM TE ROOMOGU. The magic dart hits the bat. You kill the bat! Magic restored. q - a scroll labelled LOM TE ROOMOGU Found a chain mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You now have 115 gold pieces (gained 17). Found a spear. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 halberd. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! You hear an angry hiss. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is heavily wounded. An adder comes into view. The gnoll hits you from afar with a +0 halberd! The magic dart hits the gnoll. The gnoll is almost dead. The adder hisses angrily. A gnoll comes into view. It is wielding a +0 trident. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the adder. The adder is moderately wounded. The adder bites you. A ball python comes into view. The adder barely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 flail. The adder closely misses you. The gnoll hits you with a +0 trident. You die... ## ... .o. #.# #.. #.# #.## #.### #.. # #####...## #.# .# ....>..[.#####g# .. #######.........@.#.#.### ##†.........####.Sg...).. ##.####.#..## ##$#.#.### ##.##...#...# #.# .. ...##.#####... ..# .# ##......# .### #.. # #.####.# ## #.# #.# ... #.. #.# ### ... You could see 2 gnolls, an adder and an orc (wandering). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 7 bats An endoplasm (D:1) 4 giant cockroaches 5 goblins 4 hobgoblins 2 kobolds 2 quokkas 3 ball pythons 3 frilled lizards 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 324 | D:1 | Learned a level 2 spell: Searing Ray 854 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 903 | D:2 | Found an ornate altar of the Wu Jian Council. 922 | D:2 | Learned a level 1 spell: Freeze 1350 | D:2 | Identified the +3 ring mail of Oblivion {Dex+6} 1555 | D:2 | Identified the +1 leather armour of a bailey {Harm rF+} 1742 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_rooms, kennysheep_pointless_box D:2: layout_basic, basic_altar D:3: layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, nicolae_shop_bloodbath_and_beyond, nicolae_shop_tiny_statue_garden, shop, minmay_misc_feat_roman, minivault_27, uniq_jessica, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Spellcasting | | 3.9 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 73 Armour: Robe || 20 Dodge: Dodged || 16