Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 9550617319299721112 441 OrganizedCookies the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Apr 21, 2025. Slain by a sleepcap (2 damage) ... on level 6 of the Dungeon. The game lasted 00:04:33 (2303 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2303, Time: 00:04:34 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 70% Magic: 17/25 EV: 12 Int: 25 God: Gold: 111 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . l - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.38/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Missiles j - 2 throwing nets Armour a - a +0 robe (worn) l - a +1 hat (worn) Jewellery e - a ring of magical power (left hand) Scrolls c - a scroll of revelation {unknown} f - a scroll of butterflies {unknown} g - 5 scrolls of identify {unknown} h - 2 scrolls of fog {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of fear {unknown} m - a scroll of amnesia {unknown} n - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of heal wounds Skills: + Level 4.8 Dodging + Level 5.2 Stealth + Level 5.3 Spellcasting + Level 5.8 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 12% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Starburst Conj/Fire 10% 6d5 98% 6 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap is moderately damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you but does no damage. The sleepcap barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You die... #.# #.# ....# .# #.# ....+..# #.# ##....#.# #.####.<..... #..#.......# ##.##.....###+# #.##..#....... #.##..@....... #.##..#f...... #.##..#......# #.##..#......# #.##..#......# #.##†.#......# #.....#.....!# ####.##......# #.# You could see a sleepcap. Vanquished Creatures A black bear (D:6) An orc priest (D:6) A bombardier beetle (D:3) A hound (D:6) 3 sleepcaps (D:3) 2 orc wizards (D:6) 4 adders 4 gnolls (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) An orc (D:6) 4 endoplasms 5 giant cockroaches 2 goblins 4 hobgoblins 4 jackals (D:3) 2 quokkas 6 ball pythons A frilled lizard (D:2) 5 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 355 | D:1 | Learned a level 2 spell: Searing Ray 609 | D:1 | Found a faded altar of an unknown god. 1099 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1255 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/11 1266 | D:2 | Reached skill level 5 in Conjurations 1729 | D:3 | Reached XP level 5. HP: 23/28 MP: 12/13 1857 | D:3 | You fall into a shaft and drop 3 floors! 1908 | D:6 | Reached XP level 6. HP: 25/32 MP: 15/15 1919 | D:6 | Reached skill level 5 in Spellcasting 2203 | D:6 | Reached skill level 5 in Stealth 2303 | D:6 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_corners, dreamdust_ecumenical_altar_grove D:2: layout_rooms D:3: layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, hellmonk_no_cap D:6: layout_basic, solitary_fountain, minmay_statues_item Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.2 Dodging | 3 4 | 4.8 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 57 | 77 || 134 Searing Ray | | 11 || 11 Use: Potion | | 1 || 1 Armour: Robe | 1 | 30 || 31 Dodge: Dodged | 5 | 33 || 38