Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 11068481197851677599 44 OrganizedCookies the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on May 21, 2025. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2059 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2059, Time: 00:02:50 Health: -3/19 AC: 4 Str: 10 XL: 3 Next: 41% Magic: 4/10 EV: 11 Int: 24 God: Gold: 132 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . n - +1 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +1 pair of gloves of a Labyrinth {Fly Regen+} SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 1.03/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-3 -> -4), flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons k - a +0 dagger l - the +8 falchion of the Hills {heavy, rPois rN+ Dex+4} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). n - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) m - the +1 pair of gloves of a Labyrinth (worn) {Fly Regen+} (You found it on level 2 of the Dungeon) Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Jewellery h - a +6 ring of strength (worn) Scrolls c - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic d - 4 potions of curing {unknown} e - a potion of attraction {unknown} f - 2 potions of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Chain Lightning Conj/Air 8% 3d11 100% 9 Fire Storm Conj/Fire 8% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You fly downwards. Found a scorched pewter amulet. There is a stone staircase leading up here. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A scorpion comes into view. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The magic dart hits the scorpion. The scorpion is moderately wounded. The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. x2 You are poisoned. The scorpion poisons you! The magic dart hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. You die... #.# ####.##.# #..... .# # #.##.# .# #.##<##.# .##### #.......##..!... ###...........# #.###...##..# #. ##.@# #. ##s.# #. ...# #. ...## #. ...## #..# ### You could see a scorpion. Vanquished Creatures An adder (D:2) A dart slug (D:2) A giant cockroach (D:1) 6 hobgoblins 3 quokkas 6 ball pythons 3 bats (D:2) 5 endoplasms A frilled lizard (D:2) 5 goblins 2 kobolds (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 308 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 773 | D:2 | Reached skill level 5 in Conjurations 819 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 831 | D:2 | Identified the +1 pair of gloves of a Labyrinth {Fly | Regen+} 857 | D:2 | Identified the +8 falchion of the Hills {heavy, rPois rN+ | Dex+4} 1598 | D:2 | Found a faded altar of an unknown god. 2052 | D:3 | Noticed a scorpion 2059 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_room_, infiniplex_forest_fountain, infiniplex_forest_corner_1, infiniplex_forest_end_1, infiniplex_forest_straight_5, infiniplex_forest_clump_medium D:2: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:3: layout_loops_ring, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 71 Armour: Robe || 6 Dodge: Dodged || 1