Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 4026008765544548890 360 OrganizedCookies the Conjurer (level 6, -2/33 HPs) Began as a Deep Elf Conjurer on May 23, 2025. Slain by an ogre ... wielding a +0 giant spiked club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:05:29 (2793 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2793, Time: 00:05:30 Health: -2/33 AC: 2 Str: 4 XL: 6 Next: 38% Magic: 23/27 EV: 12 Int: 25 God: Gold: 289 SH: 0 Dex: 17 Spells: 13/16 levels left rFire . . . q - +6 mace of the Head {drain, ^Contam rElec MP+11 Dex+4} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 289 gold pieces. Inventory: Hand Weapons q - the +6 mace of the Head (weapon) {drain, ^Contam rElec MP+11 Dex+4} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. MP+11: It affects your magic capacity (+11). Dex+4: It affects your dexterity (+4). Armour a - a +0 robe (worn) s - an orb of mayhem Jewellery h - a +4 ring of protection Scrolls c - a scroll of butterflies {unknown} d - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of acquirement {unknown} f - 3 scrolls of fear {unknown} k - 3 scrolls of identify {unknown} n - 3 scrolls of enchant armour {unknown} r - a scroll of fog {unknown} u - 2 scrolls of amnesia {unknown} v - a scroll of noise {unknown} y - a scroll of vulnerability {unknown} A - a scroll of teleportation {unknown} Potions b - a potion of magic g - 4 potions of lignification {unknown} i - 2 potions of might {unknown} j - 2 potions of haste {unknown} l - a potion of brilliance {unknown} m - 2 potions of cancellation {unknown} o - a potion of enlightenment {unknown} t - 2 potions of mutation {unknown} w - a potion of ambrosia {unknown} x - a potion of invisibility {unknown} z - 3 potions of attraction {unknown} Talismans p - a rimehorn talisman Skills: + Level 0.9 Fighting + Level 3.1 Dodging + Level 3.9 Stealth + Level 5.6 Spellcasting + Level 6.5 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 46% 2d8 3% 2 Poisonous Vapours Alch/Air 28% 1d1 8% 1 Blink Tloc 14% N/A 12% 2 Call Imp Summ 14% N/A 12% 2 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Olgreb's Toxic Radiance Alch 7% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Vehumet Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. Done exploring. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 robe. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. Things that are here: a +0 leather armour; a +0 club; an orc skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) There are no items here. The searing ray misses the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ######.## #@....... ##O###.#. .# .# .# .# .# ## You could see an ogre. Vanquished Creatures Sigmund (D:2) An ogre (D:3) A hell rat (Sewer) A river rat (Sewer) 3 adders (D:2) 2 dart slugs 2 ribbon worms An orc (D:3) 4 endoplasms 4 giant cockroaches 4 hobgoblins 3 jackals (D:3) 6 ball pythons 6 bats 7 frilled lizards 4 goblins 5 kobolds 12 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 254 | D:1 | Learned a level 2 spell: Searing Ray 826 | D:2 | Reached skill level 5 in Conjurations 839 | D:2 | Reached XP level 3. HP: 8/19 MP: 0/9 1038 | D:2 | Noticed Sigmund 1047 | D:2 | Killed Sigmund 1048 | D:2 | Reached skill level 5 in Spellcasting 1048 | D:2 | Reached skill level 6 in Conjurations 1048 | D:2 | Reached XP level 4. HP: 7/24 MP: 2/13 1048 | D:2 | Reached XP level 5. HP: 8/28 MP: 2/14 1319 | D:2 | Identified the +6 mace of the Head {drain, ^Contam rElec | MP+11 Dex+4} 1922 | D:3 | Found a glowing drain. 1975 | D:3 | Found a radiant altar of Vehumet. 2092 | D:3 | Noticed an ogre 2097 | D:3 | Killed an ogre 2098 | D:3 | Reached XP level 6. HP: 33/33 MP: 16/16 2409 | D:3 | Found a faded altar of an unknown god. 2539 | Sewer | Entered a sewer 2793 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, ebering_dispersal_statue_hall D:2: layout_rooms, minivault_5, minmay_cupped, uniq_sigmund D:3: layout_loops_ring, nicolae_vehumet_radiance, shapermc_ecumenical_altar_hornbeckon, cheibrodos_sewer_entry_drain, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_tiny, infiniplex_forest_lined_4_way, infiniplex_forest_3_way, infiniplex_forest_clump_curved, grunt_ministairs_2, st_stairs_4 D:4: layout_basic, nzn_wu_jian_contemplation, nicolae_overflow_crystal_walls, mainiacjoe_overflow_chevrons, minmay_temple_entry_wispy, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.5 Stealth | 3 | 3.9 Dodging | 3 | 3.1 Spellcasting | 5 | 5.6 Fighting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 56 || 120 Searing Ray | 3 | 7 || 10 Armour: Robe | 19 | 8 || 27 Dodge: Dodged | 10 | 8 || 18