Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 10978265688694421702 53 OrganizedCookies the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 26, 2025. Slain by an orc ... wielding a +0 flail (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (2064 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2064, Time: 00:02:08 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 8/10 EV: 11 Int: 24 God: Gold: 76 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - a ring of ice Scrolls c - a scroll of torment {unknown} d - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of fear {unknown} i - 3 scrolls of enchant armour {unknown} j - a scroll of revelation {unknown} k - a scroll of fog {unknown} o - a scroll of poison {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} l - 2 potions of brilliance {unknown} m - a potion of curing {unknown} Talismans e - a quill talisman Skills: + Level 0.3 Fighting + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.9 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Scorch Fire 8% 2d5 16% 2 Sublimation of Blood Necr 4% N/A 16% 2 Dazzling Flash Hex/Fire 8% N/A 30% 3 Passwall Erth 4% N/A 30% 3 Swiftness Air 4% N/A 30% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Curse of Agony Necr 4% N/A 95% 5 Starburst Conj/Fire 8% 6d4 99% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. There is an open door here. o - a scroll labelled LIHIPI NICIG You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The helpless orc wizard fails to defend itself. You hit the orc wizard but do no damage. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The orc shouts! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you with a +0 heavy falchion! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. You die... # #####.## #######...... ......o.oo##.## ......o@....... .....####.##.## ... # . You could see an orc wizard and 3 orcs. Vanquished Creatures An adder (D:2) A dart slug (D:2) 5 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) 3 quokkas 4 ball pythons 3 bats 4 frilled lizards 5 goblins 5 kobolds 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 279 | D:1 | Reached skill level 5 in Conjurations 536 | D:1 | Learned a level 2 spell: Searing Ray 991 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1226 | D:2 | Found a faded altar of an unknown god. 1418 | D:2 | Identified the +11 mace of Misery {antimagic, rC++ Int-4 | Dex+3} 2064 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, glass_columns_c, minmay_tromino_v2 D:2: layout_loops_corners, ebering_ecumenical_altar_box D:3: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 87 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 21