Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 9408288521514486173 114 OrganizedCookies the Conjurer (level 4, -1/22 (24) HPs) Began as a Deep Elf Conjurer on May 26, 2025. Slain by a wight ... wielding a +2 mace (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:18 (2473 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2473, Time: 00:03:18 HP: -1/22 (24) AC: 3 Str: 4 XL: 4 Next: 66% MP: 4/12 EV: 11 Int: 25 God: Gold: 156 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . l - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons l - a +4 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) Wands p - a wand of paralysis (15) Scrolls d - a scroll of summoning {unknown} e - 4 scrolls of revelation {unknown} g - 2 scrolls of fog {unknown} h - 5 scrolls of identify {unknown} k - 2 scrolls of immolation {unknown} q - a scroll of vulnerability {unknown} r - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} f - a potion of cancellation {unknown} i - a potion of haste {unknown} j - a potion of lignification {unknown} n - 2 potions of attraction {unknown} o - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.9 Stealth + Level 4.3 Spellcasting + Level 5.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Construct Spike Laun Frge 10% 2d3 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 26% 3 Launch Clockwork Bee Frge 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 65% 4 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:3 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a spear. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wight comes into view. It is wielding a +2 halberd. The magic dart hits the wight but does no damage. A wight is nearby! The magic dart hits the wight but does no damage. A wight comes into view. It is wielding a +2 mace. A wight is nearby! The magic dart hits the wight but does no damage. A wight is nearby! The magic dart hits the wight but does no damage. The magic dart hits the wight but does no damage. The magic dart hits the wight. The wight is lightly damaged. The wight misses you. The magic dart hits the wight but does no damage. The wight is lightly damaged. The wight hits you from afar with a +2 halberd. The wight misses you. The magic dart hits the wight. The wight is moderately damaged. The wight hits you from afar with a +2 halberd! You feel drained. The wight hits you with a +2 mace! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 halberd and wearing a +0 robe (81% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is almost destroyed. The searing ray misses the wight. (Press . to maintain the ray.) The wight barely misses you. The wight hits you with a +2 mace. You die... +.....# ##....##....##...# #.....# #######....##...# #.....# +....#.....#..... #.....#. #....#.....#..... #.. #....#.....#....# #... #....#.....#....# #.... #....##....#..... #...^z##....##....#..... #.....z@....##....##...# #...........##....##...# ..........[............. .......................# #....)##...............# #..... #######.........# #.../. #.........# #..... #.........# #.........# You could see 2 wights. Vanquished Creatures Crazy Yiuf (D:2) 4 adders A dart slug (D:1) 2 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 3 hobgoblins 3 quokkas 9 ball pythons 2 bats (D:1) 4 frilled lizards 2 goblins (D:2) 10 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 372 | D:1 | Reached skill level 5 in Conjurations 517 | D:1 | Learned a level 2 spell: Searing Ray 520 | D:1 | Learned a level 2 spell: Construct Spike Launcher 625 | D:2 | Found an iron altar of Okawaru. 737 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 874 | D:2 | Noticed Crazy Yiuf 1271 | D:2 | Killed Crazy Yiuf 1361 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1746 | D:3 | Found Joihoy's Distillery. 2472 | D:4 | HP: 1/22 [wight/+2 mace (1)] 2473 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms, st_stairs_14, minivault_26 D:2: layout_loops_ring, basic_altar, minmay_bisected, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, serial_shops, shop, grunt_decor_mini_mirrors D:4: layout_gridville, kennysheep_path_1 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.3 Dodging | | 2.6 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 42 || 117 Searing Ray | 2 | 1 || 3 Construct Spike L | 1 | || 1 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 1 | 5 || 6