Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 11925472567689974149 63 OrganizedCookies the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 30, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (406 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 406, Time: 00:00:59 Health: -2/19 AC: 2 Str: 2 XL: 3 Next: 87% Magic: 4/10 EV: 11 Int: 24 God: Gold: 37 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.24/turn %: no passive effects @: inhibited regen A: magic regeneration, mutation resistance 1, inhibited regeneration, weak 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are somewhat resistant to further mutation. You do not regenerate when monsters are visible. You are weak. (Str -2) Message History Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence closely misses you. As you read the scroll labelled XIBUER UFOT, it crumbles to dust. It is a scroll of identify. c - a potion of mutation Terence barely misses you. You feel extremely strange. You feel weaker. You feel genetically stable. Your regeneration stops near monsters. Terence closely misses you. Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail. You die... Terence says, "And stay out!" #..........#####.... .............######..<. #...#.....)............ ##...#...#.>.##......... ..................###### ....<.......#...#.# ..............<.#..# ................##... .......@.............. ........@....#†..####.... ............#.### .... .....#.....##.# ### ##..#.......#.. #..#.......### ##..........# .##..#.#.....## ............## You could see Terence. Vanquished Creatures Natasha (twice) (D:2) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:2) 2 ball pythons A bat (D:2) 2 frilled lizards (D:1) 2 kobolds 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 256 | D:1 | You fall into a shaft and drop 1 floor! 261 | D:2 | Noticed Natasha 267 | D:2 | Killed Natasha 268 | D:2 | Reached skill level 5 in Conjurations 268 | D:2 | Reached XP level 3. HP: 17/19 MP: 3/9 344 | D:2 | Noticed Natasha 348 | D:2 | Killed Natasha 380 | D:2 | Noticed Terence 399 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 399 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 399 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 406 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, nicolae_concentric_dashed_squares_mild, nrook_mini_vaults D:2: layout_rooms, uniq_terence, uniq_natasha, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 46 Use: Scroll || 1 Potion || 1 Armour: Robe || 7 Dodge: Dodged || 9