Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10307706401188294938 219 OrganizedCookies the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on July 22, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:02:54 (3149 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 3149, Time: 00:02:55 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 64% Magic: 8/14 EV: 6 Int: 25 God: Gold: 213 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . r - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.24/turn o - ring of wizardry MPRegen 0.28/turn %: wizardry (x2) @: lethally poisoned (0 -> -3), vertiginous A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons k - the +6 hand axe "Dainus" {pain, Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). Armour a - a +0 robe (worn) r - a +1 hat (worn) Jewellery f - a ring of wizardry (worn) h - a ring of fire o - a ring of wizardry (worn) Scrolls i - a scroll of fog {unknown} l - a scroll of amnesia {unknown} m - a scroll of identify {unknown} p - 2 scrolls of teleportation {unknown} q - a scroll of poison {unknown} s - a scroll of enchant weapon {unknown} Potions b - a potion of moonshine c - 2 potions of enlightenment {unknown} d - a potion of attraction {unknown} g - 2 potions of curing {unknown} j - a potion of resistance {unknown} n - a potion of heal wounds {unknown} Talismans e - a scarab talisman Skills: + Level 2.9 Dodging + Level 2.7 Stealth + Level 5.0 Spellcasting + Level 6.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 6% 2 Ignite Poison Fire/Alch 6% N/A 30% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. A water moccasin comes into view. The magic dart hits the water moccasin. The water moccasin is lightly wounded. The magic dart hits the water moccasin but does no damage. The water moccasin is lightly wounded. The water moccasin misses you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) You feel sick. The water moccasin misses you. The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. The searing ray misses the water moccasin. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. You die... #.. ..# #....... #.# #.###.#####. ..# #.##........ #.#####.##..#####. #.#............# #####.#.#.......##.†.. #............#........ #.###.#####.########## #@# #.# ......S.# #.# ###.##### #+# You could see a water moccasin. Vanquished Creatures A howler monkey (D:5) A bombardier beetle (D:5) A jelly (D:5) Robin (D:2) 6 adders A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms 9 hobgoblins 6 quokkas 9 ball pythons 4 bats 2 frilled lizards 2 giant cockroaches (D:2) 7 goblins 8 kobolds A rat (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 222 | D:1 | Learned a level 2 spell: Searing Ray 487 | D:1 | Reached skill level 5 in Conjurations 798 | D:2 | Noticed Robin 805 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 805 | D:2 | Killed Robin 1061 | D:2 | Identified the +6 hand axe "Dainus" {pain, Dex+4} 1319 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1508 | D:2 | Found a faded altar of an unknown god. 1607 | D:3 | Learned a level 4 spell: Fulminant Prism 1647 | D:3 | You fall into a shaft and drop 1 floor! 2033 | D:4 | Found a snail-covered altar of Cheibriados. 2496 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2525 | D:5 | Entered Level 5 of the Dungeon 2540 | D:5 | Reached skill level 6 in Conjurations 2540 | D:5 | Reached XP level 5. HP: 20/28 MP: 5/13 2758 | D:5 | Found a radiant altar of Vehumet. 2773 | D:5 | Reached skill level 5 in Spellcasting 3142 | D:5 | Noticed a water moccasin 3148 | D:5 | HP: 1/28 [water moccasin (7)] 3149 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, uniq_robin D:3: layout_basic, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund D:4: layout_loops_corners, mainiacjoe_overflow_small_starburst, kennysheep_generic_room_12 D:5: layout_loops_corners, lemuel_crystal_altar, zin_angel, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 4 5 | 5.0 Dodging | | 2.9 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 52 || 124 Searing Ray | 2 | 2 || 4 Use: Potion | 1 | 1 || 2 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 4 | 10 || 14