Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14290464573612310541 35 OrganizedCookies the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 21, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1148 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1148, Time: 00:02:15 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 5/10 EV: 11 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of fear {unknown} g - a scroll of identify {unknown} Potions f - a potion of haste {unknown} h - a potion of lignification {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, strong, 74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin barely misses you. The goblin hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, strong, 74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) The goblin no longer looks unusually strong. Robin zaps a wand. You resist with some effort. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. The searing ray hits Robin. Robin is heavily wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin misses you. The searing ray hits Robin. Robin is almost dead. Robin zaps a wand. You resist with some effort. The goblin hits you but does no damage. The searing ray hits Robin. You kill Robin! You finish channelling your searing ray. The goblin hits you with a +0 dagger. You die... #..##.#...>........ ###.....#.#.#..###... #.......).....(...... .#...<...#.#0#####.. #..##.###.#.# ### # #..##.###.#.# # #.##.#.........#.# # ........g....###.. . .......@).)†g....# # ..#.#..###..###.$.). # # #.. #†...# .<)) #.. #..### ### ... .... ##.. ##..## #.. #..# #.. You could see 2 goblins. Vanquished Creatures Robin (D:2) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 6 hobgoblins A quokka (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:1) 10 goblins 4 kobolds (D:1) 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 339 | D:1 | Reached skill level 5 in Conjurations 581 | D:1 | Found a faded altar of an unknown god. 926 | D:1 | Found Byril's Book Emporium. 1053 | D:1 | Learned a level 2 spell: Searing Ray 1086 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1131 | D:2 | Noticed Robin 1148 | D:2 | Killed Robin 1148 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, serial_shops, shop, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_unequal D:2: layout_loops_ring, minmay_misc_feat_nine_boxes, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 66 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 9