Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 727280133571804004 725 OrganizedCookies the Conjurer (level 7, -10/36 HPs) Began as a Deep Elf Conjurer on Aug 21, 2025. Was an Initiate of Kikubaaqudgha. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (24 damage) ... on level 5 of the Dungeon on Aug 22, 2025. The game lasted 00:06:26 (3882 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 3882, Time: 00:06:26 Health: -10/36 AC: 4 Str: 4 XL: 7 Next: 43% Magic: 16/19 EV: 11 Int: 25 God: Kikubaaqudgha [......] Gold: 151 SH: 0 Dex: 13 Spells: 13/20 levels left rFire . . . l - +4 flail (protect) rCold . . . (no offhand) rNeg . . . a - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: studying Shields, invisible A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 151 gold pieces. Inventory: Hand Weapons l - a +4 flail of protection (weapon) Missiles m - a throwing net Armour a - a +2 robe (worn) p - the +1 ring mail "Riutopaem" {rF- rN+ Int+4} (You found it on level 5 of the Dungeon) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Scrolls c - 2 scrolls of enchant armour d - a scroll of identify j - a scroll of silence n - 3 scrolls of enchant weapon Potions b - a potion of magic e - 2 potions of lignification f - 2 potions of enlightenment g - 4 potions of cancellation h - 2 potions of brilliance i - 3 potions of haste k - a potion of might Skills: + Level 0.2 Fighting + Level 2.8 Dodging + Level 3.6 Stealth + Level 7.3 Spellcasting + Level 7.8 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:3 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the sleepcap! The sleepcap is severely damaged. The two-headed ogre closely misses you. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the sleepcap. The sleepcap is severely damaged. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. Okay, then. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The two-headed ogre hits your fulminant prism with a +0 giant spiked club. The two-headed ogre hits your fulminant prism with a +0 giant club! Your fulminant prism detonates feebly. It was a potion of invisibility. You fade into invisibility! The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! #... #.# ### #.# #.# ##.####### #........# ##..#####.# ##.f...# #.# ####..O##.# #.# +.....@.#.# #.# ####...##.###.# ##.........# ####..##### #.## #####+### #.# [.......# #.# #####.#.# #.# # ##.#.# #.# You could see a two-headed ogre (unable to see you) and a sleepcap (unable to see you). Vanquished Creatures Edmund (D:4) A black bear (D:4) An ogre (D:5) A brain worm (Sewer) 2 bullfrogs (Sewer) A howler monkey (D:3) A jelly (D:4) 2 hounds 3 adders A river rat (Sewer) A shadow imp (D:4) 3 ribbon worms A dart slug (D:1) An orc (D:4) 13 endoplasms 10 giant cockroaches 6 hobgoblins (D:1) 7 jackals A quokka (D:3) 7 ball pythons 4 bats 3 frilled lizards 9 goblins 5 kobolds 2 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 318 | D:1 | Reached skill level 5 in Conjurations 780 | D:1 | Learned a level 2 spell: Searing Ray 805 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1446 | D:3 | Found Xotih's Vocational Training. 1631 | D:3 | Reached XP level 4. HP: 21/24 MP: 2/11 1918 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2045 | D:3 | Found a glowing drain. 2109 | Sewer | Entered a sewer 2134 | Sewer | Reached XP level 5. HP: 28/28 MP: 9/13 2139 | Sewer | Learned a level 4 spell: Fulminant Prism 2241 | Sewer | Reached skill level 5 in Spellcasting 2453 | Sewer | Reached XP level 6. HP: 26/32 MP: 6/16 3114 | D:3 | Became a worshipper of Kikubaaqudgha 3380 | D:4 | Noticed Edmund 3391 | D:4 | Killed Edmund 3392 | D:4 | Reached XP level 7. HP: 18/36 MP: 7/19 3755 | D:5 | Entered Level 5 of the Dungeon 3766 | D:5 | Identified the +1 ring mail "Riutopaem" {rF- rN+ Int+4} 3855 | D:5 | Noticed a two-headed ogre 3882 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, nicolae_figureground_pulse D:2: layout_basic D:3: layout_basic, lemuel_coloured_pillars_altar, gup_sewer_entry_bowl, nicolae_shop_vocational D:4: layout_basic, item_on_display_a_b, minmay_manual_mail, uniq_edmund D:5: layout_loops_corners, minitemple, nicolae_shop_clearance Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.8 Stealth | 3 | 3.6 Spellcasting | 4 5 6 7 | 7.3 Fighting | | 0.2 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 77 | 106 | 14 || 197 Searing Ray | | 3 | 4 || 7 Fulminant Prism | | | 1 || 1 Use: Scroll | | 11 | 1 || 12 Potion | | | 1 || 1 Armour: Robe | 3 | 7 | 3 || 13 Dodge: Dodged | 6 | 6 | 10 || 22