Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13757688290104242880 17 OrganizedCookies the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Aug 22, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (712 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 712, Time: 00:00:47 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 5/8 EV: 5 Int: 22 God: Gold: 37 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated, held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of vulnerability {unknown} e - a scroll of revelation {unknown} g - a scroll of blinking {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} f - 2 potions of heal wounds {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging + Level 2.8 Stealth + Level 3.0 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 14% 3d6 13% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You open the door. There is an open door here. A ribbon worm comes into view. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! Ouch! That really hurt! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 93% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you. The ribbon worm bites you. You die... # .# ###.# #.w.# #@# #.# ##### #.# ....# ########.### ....# #......#...# ....## #......###.# .....####......'...# ........#......##### .........###......... You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 frilled lizards A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 166 | D:1 | Learned a level 2 spell: Searing Ray 486 | D:1 | Reached skill level 5 in Conjurations 712 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.8 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 37 Armour: Robe || 4