Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17297046939907690450 28 OrganizedCookies the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Sept 2, 2025. Slain by Terence ... wielding a +6 mace of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (1047 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1047, Time: 00:00:42 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 3/9 EV: 11 Int: 24 God: Gold: 70 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! The magic dart hits the ball python. You kill the ball python! A kobold comes into view. It is wielding a +0 dagger. An endoplasm comes into view. There are monsters nearby! The magic dart hits Terence but does no damage. The endoplasm quivers. There are monsters nearby! The magic dart hits Terence but does no damage. The kobold closely misses you. Terence looks scornfully at you. There are monsters nearby! Terence hits you with a +6 mace of protection! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +6 mace of protection and wearing a +2 scale mail of fire resistance (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Terence hits you with a +6 mace of protection. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits the quokka. The quokka is severely wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. Terence hits you with a +6 mace of protection! You die... Terence says, "Finally, peace and quiet." #.# #.... #†# #.... #.# #.... #.## #)... #..# #.... ##.# ##### #.# .. #.# .. #@# #@# #r## #gJ# ##..†.# ..#.... ....... #..#... #.. .. You could see Terence, an endoplasm, a quokka and a hobgoblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons 2 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Found Disao's Magic Scroll Boutique. 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 787 | D:1 | Reached skill level 5 in Conjurations 915 | D:1 | Learned a level 2 spell: Searing Ray 1038 | D:2 | Noticed Terence 1047 | D:2 | Reached XP level 3. HP: 6/19 MP: 3/9 1047 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_shops, shop D:2: layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, basic_altar, minmay_misc_feat_more_columns, chequers_serial_rivers_marsh, reono_crystal_passage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 48 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 3