Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14881237885403887987 604 OrganizedCookies the Conjurer (level 7, -6/37 HPs) Began as a Deep Elf Conjurer on Sept 5, 2025. Was an Initiate of Sif Muna. Mangled by an ogre ... wielding a +0 giant club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:03:42 (4121 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 4121, Time: 00:03:43 Health: -6/37 AC: 2 Str: 4 XL: 7 Next: 18% Magic: 12/19 EV: 11 Int: 25 God: Sif Muna [......] Gold: 180 SH: 0 Dex: 13 Spells: 16/19 levels left rFire . . . d - +3 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 180 gold pieces. Inventory: Hand Weapons d - a +3 dagger of freezing (weapon) f - a +2 dagger of holy wrath Armour a - a +0 robe (worn) Wands h - a wand of iceblast (8) Scrolls c - 4 scrolls of teleportation g - 3 scrolls of identify i - a scroll of fear j - a scroll of poison {unknown} k - a scroll of fog Potions b - 2 potions of magic e - a potion of enlightenment {unknown} l - 2 potions of curing m - 2 potions of mutation {unknown} Skills: + Level 0.4 Fighting + Level 3.0 Dodging + Level 3.5 Stealth + Level 6.9 Spellcasting + Level 7.4 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 16% 2d3 11% 2 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Sigil of Binding Hex 8% N/A 21% 3 Alistair's Walking Alem Alch/Frge 8% N/A 88% 5 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Zin Shops: D:3 ??:=** Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bullfrog! You kill the bullfrog! Sif Muna accepts your kill. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. An ogre comes into view. It is wielding a +0 giant club. There are monsters nearby! The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. A white imp comes into view. There are monsters nearby! The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! A jelly comes into view. There are monsters nearby! The magic dart hits the ogre. The ogre is moderately wounded. The jelly quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 82% to hit) You focus your ray upon the ice beast. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the white imp. The white imp is heavily wounded. The searing ray hits the jelly! The jelly is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ... #.......... #..##.......... ###..#.....(.... ..............# .............. ............# ###........# <.......@## ..##.#