Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 5780072131181408112 71 OrganizedCookies the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Sept 6, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1341 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1341, Time: 00:01:54 Health: -3/24 AC: 4 Str: 4 XL: 4 Next: 5% Magic: 2/11 EV: 11 Int: 25 God: Gold: 118 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . q - +1 long sword (elec) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . m - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons q - a +1 long sword of electrocution (weapon) Armour a - a +0 robe (worn) m - a +1 helmet (worn) Jewellery n - a ring of protection from cold (worn) Scrolls e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of identify {unknown} l - a scroll of brand weapon {unknown} o - a scroll of immolation {unknown} p - 2 scrolls of poison {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} d - a potion of curing {unknown} f - a potion of haste {unknown} g - a potion of enlightenment {unknown} i - 2 potions of attraction {unknown} k - a potion of ambrosia {unknown} Skills: + Level 3.0 Dodging + Level 2.7 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 10% 1 Grave Claw Necr 8% 2d7 14% 2 Teleport Other Tloc 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray misses the adder. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you but does no damage. The adder barely misses you. The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The adder barely misses you. The adder barely misses you. The gnoll barely misses you. The gnoll hits you with a +0 club. The adder attacks as it pursues you! The adder bites you but does no damage. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The adder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (83% to hit) You focus your ray upon the gnoll. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. The adder closely misses you. The gnoll hits you from afar with a +0 spear! You die... #............# ### #......####.... ..# ...##......# ## #.# ......)....# #.# .....#.....# #.# .....#.....## ###.. . ?. #......## #.... #.Sj...># #.### #@j...#.######.# #######...<....# ######...##### ##...##.#.# ##..[..#.#.# #........#.# #.......##.# #.......##.## ##.....###..# You could see 2 gnolls and an adder. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 ribbon worms (D:2) 3 dart slugs 3 endoplasms A hobgoblin (D:1) A jackal (D:1) 3 quokkas 2 ball pythons (D:1) 6 bats 5 frilled lizards (D:1) 2 giant cockroaches 2 goblins (D:1) 6 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 321 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 425 | D:1 | Found The Oracle's Delphic Readings. 702 | D:1 | Reached skill level 5 in Conjurations 886 | D:1 | Learned a level 2 spell: Searing Ray 970 | D:2 | Reached XP level 3. HP: 12/19 MP: 0/9 1326 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/11 1341 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, nicolae_nh_oracle_at_delphi D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | 3 | 3.0 Stealth | | 2.7 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 81 | || 81 Searing Ray | 4 | 2 || 6 Armour: Robe | 18 | 13 || 31 Dodge: Dodged | 23 | 9 || 32