Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 11689412169522494637 57 OrganizedCookies the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Sept 6, 2025. Slain by Terence ... wielding a +2 hand axe of flaming (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1769 turns). OrganizedCookies the Conjurer (Draconian Conjurer) Turns: 1769, Time: 00:01:19 Health: -1/26 AC: 9 Str: 9 XL: 3 Next: 73% Magic: 11/16 EV: 11 Int: 26 God: Gold: 67 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . b - +0 pair of gloves rCorr . j - +2 pair of boots {rampage} SInv . (no amulet) Will ..... d - ring of magical power Stlth ++ g - +6 ring of intelligence HPRegen 0.24/turn MPRegen 0.15/turn %: rampage @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour b - a +0 pair of gloves (worn) j - a +2 pair of boots of rampaging (worn) Jewellery d - a ring of magical power (worn) g - a +6 ring of intelligence (worn) h - a ring of fire Scrolls e - a scroll of vulnerability {unknown} i - a scroll of torment {unknown} Potions a - a potion of magic f - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You don't know that spell. Unknown command. You closely miss Terence. Terence is moderately wounded. Terence misses you. Your magical contamination has completely faded away. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is moderately wounded. Terence hits you with a +2 hand axe of flaming. Terence burns you. Terence hits you with a +2 hand axe of flaming. Terence burns you. You hit Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +2 hand axe of flaming. Terence burns you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is heavily wounded. Terence bares his teeth. Terence closely misses you. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence screams, "I hate armataurs! They have no honour!" Terence misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence completely misses you. You completely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +2 hand axe of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. You die... Terence says, "And stay out!" #.........# # ..... #####.##### # #.....# #.# # #.#.#.# #+## # #.#.#<# #...# # #.#.#.# #....) ### ##.#...### #...... ##.# ######........###....... ####..) ................@@...... +...... ######.###....###....... ####... #.###..#.# #...... ##.. #.##..##.# #..... ##. #.##.###.# #...# #####. #.##.# #.# #+## #..... #.##.###.# #.# #.#### #........# #.# #.# ####.##### ##.## #.# You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 endoplasms (D:2) 4 giant cockroaches 5 hobgoblins 2 quokkas 2 ball pythons (D:1) 3 bats 3 frilled lizards 3 goblins 3 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1195 | D:2 | Found Cousm's Weapon Shoppe. 1210 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1754 | D:2 | Noticed Terence 1769 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_loops_corners, serial_shops, shop, grunt_decor_arrowhead, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 28 Tailslap || 7 Club || 8 Cast: Magic Dart || 84 Use: Scroll || 2 Armour: Skin || 32 Dodge: Dodged || 24