Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 14493662246106906387 114 OrganizedCookies the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 6, 2025. Incinerated by a bombardier beetle (2 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:02:30 (1818 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1818, Time: 00:02:30 Health: -1/24 AC: 6 Str: 4 XL: 4 Next: 67% Magic: 7/12 EV: 11 Int: 25 God: Gold: 109 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . m - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + e - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on fire, about to teleport, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Missiles l - a throwing net Armour a - a +0 robe (worn) Magical Staves m - a staff of conjuration (weapon) Jewellery e - a +4 ring of protection (worn) f - an amulet of guardian spirit Scrolls c - 2 scrolls of identify h - 2 scrolls of revelation Potions b - a potion of magic g - a potion of heal wounds {unknown} i - a potion of lignification {unknown} j - a potion of mutation k - a potion of curing {unknown} Talismans n - the scarab talisman "Zuduc" {rN+ Str+3 Dex+2 SInv} (You found it on level 2 of the Dungeon) [scarab talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Skills: + Level 0.4 Fighting + Level 2.5 Dodging + Level 2.6 Stealth + Level 4.5 Spellcasting + Level 5.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 15% 3d11 26% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll closely misses you. A hobgoblin comes into view. The gnoll hits you but does no damage. The gnoll barely misses you. You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. The liquid fire burns you! The gnoll hits you but does no damage. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The gnoll hits you from afar with a +0 spear. You feel a surge of power! The magic dart hits the gnoll! You kill the gnoll! The liquid fire burns you! The gnoll hits you but does no damage. The gnoll misses you. You feel a surge of power! The magic dart hits the gnoll! The gnoll is heavily wounded. The liquid fire burns you! The gnoll closely misses you. The gnoll completely misses you. You are too injured to fight recklessly! As you read the scroll labelled QOBUSI ISKANA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. As you read the scroll labelled DYZANOH LECRU, it crumbles to dust. It is a scroll of identify. j - a potion of mutation The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The hobgoblin hits you but does no damage. The gnoll closely misses you. As you read the scroll labelled UMISHRYOHEM, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars. It was a scroll of revelation. A kobold comes into view. It is wielding a +0 short sword. The liquid fire burns you! You die... *^*,,,,,*,,,,,*,****** *,*,,,,,*.K...#.>....### ,,***+**+##+########.### ,,,,,,,,,..>......0#.### ****,*,,*.#.######.#.### ~~~***,,*.#.#....#.#.### ~~~~**,,*.#.#..#j#.#.### ,,~~**,**.#.#....#.#.### _,,,+,,,,.#...j)@#.#.### ,,~~****,.#.....g#.#.### ~~~~**,,,.....~.$..#.### ~~~******##..B~~..##.### **** #...~~........# #.....~.......# #.....~.......# #.............# ***** *,,,,,,,,,,,,,* You could see a bombardier beetle, 2 gnolls, a hobgoblin and a kobold (asleep). Vanquished Creatures 6 gnolls 3 adders (D:2) 3 giant cockroaches 3 hobgoblins (D:1) A quokka (D:2) 7 ball pythons 4 bats (D:2) 7 endoplasms 2 frilled lizards (D:1) 3 goblins (D:2) 2 kobolds A rat (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 557 | D:1 | Reached skill level 5 in Conjurations 619 | D:1 | You fall into a shaft and drop 1 floor! 623 | D:2 | Learned a level 2 spell: Searing Ray 798 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 866 | D:2 | Reached XP level 4. HP: 13/24 MP: 1/12 1273 | D:2 | Identified the scarab talisman "Zuduc" {rN+ Str+3 Dex+2 | SInv} 1817 | D:3 | HP: 1/24 [burnt (4)] 1818 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, st_stairs_3, minmay_liquid_box, minmay_misc_feat_doors D:2: layout_basic D:3: layout_basic, led_sif_pool, mainiacjoe_overflow_24_doors, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, grunt_ministairs_12, kennysheep_generic_room_4, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.5 Fighting | | 0.4 Dodging | | 2.5 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 34 || 80 Searing Ray | 3 | || 3 Use: Scroll | | 3 || 3 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 2 | 17 || 19