Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 15875558668316700596 62 OrganizedCookies the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 8, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (696 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 696, Time: 00:00:59 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 1/10 EV: 11 Int: 24 God: Gold: 69 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: enlightened, flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength Scrolls d - a scroll of noise {unknown} e - a scroll of poison {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 3.6 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Fugue of the Fallen Necr 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Anguish Hex/Necr 2% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll. You kill the gnoll! Jessica mumbles something strange. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (79% to hit) You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is severely wounded. (Press . to maintain the ray.) Jessica hits you with a +0 dagger. The searing ray hits Jessica. You kill Jessica! The gnoll barely misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The gnoll closely misses you. The gnoll misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The gnoll hits you with a +0 whip. You die... #.## ###.# #... ....## ..###.... ###........ ..#.. ... .... .# #.#.# #.# #.#.#.# #.#)###.###.#.#.. #.@.....#....... #j#.###........# #j#.# #.#.###..# ..#.# #.#.....†# ####.# #.#.##...# #.# #.#.##...# #.# #........#### #†# #.#.......... ).# ###....#.###. You could see 2 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:2) An adder (D:2) A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons 4 endoplasms (D:1) 2 frilled lizards 5 kobolds 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 299 | D:1 | Learned a level 2 spell: Searing Ray 500 | D:1 | Reached skill level 5 in Conjurations 687 | D:2 | Noticed Jessica 691 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/9 692 | D:2 | Killed Jessica 696 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms, minmay_misc_feat_room, minmay_misc_feat_encased, grunt_decor_mini_mirrors, minmay_distorted D:2: layout_basic, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 6