Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 6021522036089957892 43 OrganizedCookies the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Sept 8, 2025. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (1205 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1205, Time: 00:00:35 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 3/9 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of fog {unknown} e - a scroll of vulnerability {unknown} f - 3 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} Potions b - a potion of magic g - 3 potions of curing {unknown} i - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Fortress Blast Frge 4% 6d4 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 gnolls come into view. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 halberd. The gnoll barely misses you. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! There are monsters nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... .....## ....... ## ....... .# ....... .# ....... .# ....### j# ....# ### .# ....# #.###########j# ....# #.........@)j.# ##.####.############# .#......# ........### ....†.....# ........#.# #.........#### #...##..#....# #........###.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 dart slugs 6 endoplasms A giant cockroach (D:1) 3 hobgoblins 3 jackals (D:1) A quokka (D:1) 5 ball pythons 3 bats (D:1) A frilled lizard (D:2) 4 goblins 5 kobolds (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 222 | D:1 | Reached skill level 5 in Conjurations 782 | D:1 | Learned a level 2 spell: Searing Ray 800 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 925 | D:2 | Got the Exposition on Spellsmithed Fog 1205 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 73 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 4