Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 13885497379996201135 112 OrganizedCookies the Conjurer (level 4, -2/21 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Slain by an iguana (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:59 (2678 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2678, Time: 00:06:00 Health: -2/21 AC: 2 Str: 8 XL: 4 Next: 63% Magic: 0/12 EV: 11 Int: 24 God: Gold: 194 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... i - amulet of the acrobat Stlth ++ l - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: acrobat @: no status effects A: magic regeneration, frail 1, strong 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons n - a +2 dagger of freezing Armour a - a +0 robe (worn) k - a +0 hat (worn) Jewellery f - a ring of wizardry i - an amulet of the acrobat (worn) l - a ring of willpower (worn) m - the ring "Murhixap" {rN+ Wiz SInv} (You found it on level 3 of the Dungeon) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. Scrolls d - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} j - 4 scrolls of vulnerability o - a scroll of revelation p - a scroll of immolation Potions b - a potion of magic c - a potion of enlightenment e - a potion of brilliance h - a potion of curing Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 4.3 Spellcasting + Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 3% 1 Swiftness Air 5% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Airstrike Air 2% 2d(1-17) 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are frail. (-10% HP) You are strong. (Str +4, Int/Dex -1) Message History You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 83% to hit) You focus your ray upon the iguana. The searing ray misses the iguana. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the iguana. The iguana completely misses you. Okay, then. You feel better. You stop channelling your searing ray. The iguana bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 83% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) The iguana barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The iguana misses you. You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you! You die... #.# .... .. ♣# ....####.#♣P# .......#.#..# .......#...## . .......##(..# ... .......#..#.###.... .......#.#......... .......<.#.@....... ........##.l....... .†.....###..$...... ......# ......)... ...... ..#.####### ...... .)##.# ...<. ... #.# .>....... #.# You could see an iguana. Vanquished Creatures 6 adders A ribbon worm (D:2) 7 endoplasms A giant cockroach (D:2) 6 hobgoblins 6 orcs A quokka (D:1) 4 ball pythons 9 bats 3 frilled lizards 2 goblins (D:3) 9 kobolds 10 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 408 | D:1 | Learned a level 2 spell: Searing Ray 846 | D:2 | Reached skill level 5 in Conjurations 1230 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1416 | D:2 | Found a shimmering altar of Xom. 1845 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1845 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 2063 | D:3 | Reached XP level 4. HP: 21/21 MP: 9/11 2268 | D:3 | Identified the ring "Murhixap" {rN+ Wiz SInv} 2497 | D:3 | Found a faded altar of an unknown god. 2673 | D:4 | HP: 1/21 [iguana (7)] 2678 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring D:2: layout_loops_corners, basic_altar, minmay_tall_x D:3: layout_loops_ring, hellmonk_ecumenical_altar_blasted, corexii_shack D:4: layout_rooms, minmay_temple_entry_gardened_gates, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_shore_b, serial_bayou_pond_e Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Stealth | 3 | 3.0 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 79 | 41 || 120 Searing Ray | | 2 || 2 Use: Scroll | 5 | || 5 Potion | 6 | 1 || 7 Armour: Robe | 8 | 4 || 12 Dodge: Dodged | 6 | 5 || 11