Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 10669750567872693689 36 OrganizedCookies the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 1, 2025. Succumbed to a gnoll's poison ... on level 2 of the Dungeon on Nov 2, 2025. The game lasted 00:01:47 (1082 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1082, Time: 00:01:48 Health: 0/19 AC: 2 Str: 8 XL: 3 Next: 19% Magic: 2/10 EV: 11 Int: 30 God: Gold: 60 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + + . e - +2 trident (flame) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of Winter {*Slow rF+ Str+4 Int+6} HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: slow self (1%) @: lethally poisoned (0 -> -3), resistant A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +2 trident of flaming (weapon) f - a +2 whip of pain Armour a - a +0 robe (worn) Jewellery h - the ring of Winter (worn) {*Slow rF+ Str+4 Int+6} (You acquired it on level 2 of the Dungeon) [ring of intelligence] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Scrolls g - a scroll of teleportation j - 2 scrolls of immolation k - a scroll of identify Potions b - 2 potions of magic d - a potion of resistance Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip of venom. You are lethally poisoned! Without enough magic to sustain it, your Searing Ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. It was a potion of curing. You feel better. The gnoll hits you with a +0 whip of venom. You are poisoned. It was a potion of resistance. You feel protected. You feel sick. The gnoll closely misses you. The gnoll hits you with a +0 whip of venom. The gnoll closely misses you. As you read the scroll labelled MAFRUR XANIZ, it crumbles to dust. It is a scroll of amnesia. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll completely misses you. The gnoll hits you with a +0 whip of venom. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. As you read the scroll labelled FEBUFR TOMMU, it crumbles to dust. It is a scroll of identify. j - 2 scrolls of immolation * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll closely misses you. The gnoll hits you with a +0 whip of venom. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Okay, then. Okay, then. You aren't carrying any items that you can evoke. You feel stronger. You feel clever. h - the ring of Winter (worn) {*Slow rF+ Str+4 Int+6} You die... ........##.# #...... .######.##.# #...... #......###...... . #.#.#.#.##...... .# #.#..###.....†.. .. #.#.#.#.#....... #.##. #.#.##.##...#### ......###.#.##.###### .###gj@....##..# ......jj....###.# #.#######.#.# #.# #........#.# #.# .#########.# #.# #.# #.# #.# #.# You could see 3 gnolls and a goblin. Vanquished Creatures A gnoll (D:2) 2 endoplasms 4 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 quokkas A ball python (D:1) 2 bats (D:1) 2 frilled lizards 2 goblins (D:1) 5 kobolds 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 541 | D:1 | Reached skill level 5 in Conjurations 824 | D:1 | Learned a level 2 spell: Searing Ray 1005 | D:2 | Identified a scroll of acquirement 1005 | D:2 | Acquired the ring of Winter {*Slow rF+ Str+4 Int+6} 1075 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1082 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, nrook_uturn D:2: layout_loops_ring, shapermc_ecumenical_altar_ellora Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 1 Use: Scroll || 5 Potion || 2 Armour: Robe || 10 Dodge: Dodged || 8