Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 7762240866809984112 28 OrganizedCookies the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Nov 4, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:11 (953 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 953, Time: 00:01:11 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 1/8 EV: 11 Int: 22 God: Gold: 46 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire Scrolls e - a scroll of teleportation {unknown} g - a scroll of noise {unknown} i - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of moonshine {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 30% 3d8 12% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Rending Blade Conj/Frge 15% 2d7 38% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the goblin! You see here a +1 hat of see invisible. You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - a scroll labelled KIETTO AKAZI You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The hobgoblin shouts! A bombardier beetle comes into view. The magic dart hits the hobgoblin but does no damage. There are monsters nearby! The magic dart hits the hobgoblin! You kill the hobgoblin! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The magic dart hits the bombardier beetle but does no damage. The liquid fire burns you! The magic dart hits the bombardier beetle but does no damage. The liquid fire burns you! The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The liquid fire burns you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! You die... #### # # ##.. . ##. ..# # ..# ######.# # #.##......## # ##.........# # #@#...##.[.##### # #.##............### #B #..#.....##..##. #. #..#.........#.# .. ...#.........†.# #####.......###.#.# ###.....# #.##. #≈≈.≈≈# #.### #)≈.≈)# #.# # You could see a bombardier beetle. Vanquished Creatures An adder (D:3) A ribbon worm (D:2) An endoplasm (D:1) 2 giant cockroaches A hobgoblin (D:3) A quokka (D:1) A ball python (D:1) 5 bats 6 goblins A kobold (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 780 | D:2 | Reached skill level 5 in Conjurations 861 | D:2 | You fall into a shaft and drop 1 floor! 884 | D:3 | Learned a level 2 spell: Searing Ray 953 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_loops_ring, uniq_jessica D:3: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, nicolae_ru_great_annihilating_truth, kennysheep_okawaru_gauntlet, hellmonk_ecumenical_altar_slurped_away, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 49 Searing Ray || 1 Dodge: Dodged || 1