Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 2628256416462428773 95 OrganizedCookies the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Slain by a sleepcap (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:06 (2062 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2062, Time: 00:04:07 Health: -2/24 AC: 4 Str: 4 XL: 4 Next: 39% Magic: 2/11 EV: 11 Int: 25 God: Gold: 89 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . g - +2 hand axe (elec) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +0 pair of boots Will ..... (no amulet) Stlth ++ m - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons d - a +0 hand axe of electrocution g - a +2 hand axe of electrocution (weapon) Armour a - a +1 robe (worn) n - a scarf of harm o - a +0 pair of boots (worn) Jewellery m - a ring of flight (worn) Wands q - a wand of polymorph (6) Scrolls i - a scroll of teleportation j - 5 scrolls of identify p - a scroll of immolation {unknown} r - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of heal wounds e - 4 potions of curing {unknown} f - a potion of might {unknown} h - a potion of mutation {unknown} k - 3 potions of resistance {unknown} l - a potion of ambrosia {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.8 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 10% 1 Kinetic Grapnel Frge 16% 1d4 10% 1 Poisonous Vapours Alch/Air 16% 1d1 10% 1 Slow Hex 16% N/A 10% 1 Soul Splinter Necr 16% N/A 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Confusing Touch Hex 4% N/A 28% 3 Passwall Erth 4% N/A 28% 3 Swiftness Air 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 67% 4 Martyr's Knell Necr/Summ 4% N/A 67% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the sleepcap! The sleepcap is moderately damaged. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is moderately damaged. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is moderately damaged. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is heavily damaged. A sleepcap is nearby! The magic dart hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap misses you. A sleepcap is nearby! The magic dart hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... #.# #####.# #####.(.#.##### #...'...#.#...# . ###.###...#.#.#.# ....###.....#.###.#.#.# ... .......@..#.#.###.#.#.# #.# .......f..+.#.......#.# #.# ..........#######...#.# #.# ...#..............).#.# #.# ## #.......#######..#.# #.# #.......# #..#.## #.# ####+##.# #...... #.####### .# #.##.## ......... #.##.# You could see a sleepcap. Vanquished Creatures Jessica (D:2) Terence (D:2) A dart slug (D:2) A ribbon worm (D:3) 3 orcs (D:3) 3 giant cockroaches 8 hobgoblins 2 ball pythons 4 bats 4 endoplasms 2 frilled lizards 5 goblins A kobold (D:3) 2 quokkas 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 483 | D:2 | Noticed Terence 487 | D:2 | Noticed Jessica 494 | D:2 | Learned a level 2 spell: Searing Ray 497 | D:2 | Killed Terence 498 | D:2 | Reached skill level 5 in Conjurations 498 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 782 | D:2 | Killed Jessica 1011 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 2062 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, st_stairs_8, chequers_serial_rivers_micro_d D:2: layout_loops_ring, minmay_pentomino_r4, uniq_terence, uniq_jessica D:3: layout_loops_ring, chequers_avenue, nicolae_figureground_pulse D:4: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 40 | 44 || 84 Searing Ray | | 1 || 1 Use: Scroll | 2 | 3 || 5 Armour: Robe | | 7 || 7 Dodge: Dodged | | 5 || 5